moonwatcher opened this issue on Jul 16, 2010 · 17 posts
moonwatcher posted Fri, 16 July 2010 at 4:42 AM
What am I missing? I have tried to export a simple poser scene, just a prop the high rez ball, to a Photoshop cs3 extended 3d layer and all I get is a very bright screen shot of what is on my screen at the time. I have tried used all the export file formats that it seems that Photoshop can import and all the results are the same a very bright screen shot of my screen at the time. Obviously there is a step or two that I do not know about. Could someone fill me in please.
TrekkieGrrrl posted Fri, 16 July 2010 at 6:14 AM
There's a free plugin at SmithMicro for the Poser-to-PS thing. Did you use that?
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
cspear posted Fri, 16 July 2010 at 6:55 AM
Or use this:
Scripts > Utility > CollectSceneInventory
(Select) > Copy All to Folder
This collects all .obj and texture files and saves them into whatever folder you choose, and you know you're working on copies rather than the originals.
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
RobynsVeil posted Fri, 16 July 2010 at 7:50 AM
Quote - There's a free plugin at SmithMicro for the Poser-to-PS thing. Did you use that?
You wouldn't happen to have a link to that, would you, TrekkieGrrrl? I had a stickie-beak over at SM for the past while but could find free anything... trials and stuff, but nothing free.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
moonwatcher posted Fri, 16 July 2010 at 8:05 AM
TerkkieGrrrl:
Yes I have used that plugin.
Cspear
I'll give that a try a little later thanks.
RobynsVeil:
Plugins and patches are hard to fines at SM, but keep looking, they are some where under support.
RobynsVeil posted Fri, 16 July 2010 at 8:23 AM
I found the link (after some time) to the tutorial for using the Poser 7 to PS CS3 Exporter but not the Exporter itself.
Does this work in PP2010 as well?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
RobynsVeil posted Fri, 16 July 2010 at 9:01 AM
Found it... you had to scroll wayyyyyy down....
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
moonwatcher posted Sat, 17 July 2010 at 8:14 AM
RobynsVeil:
Thank you so much for finding that tutorial. It is a bit more involved then one might think,
moonwatcher posted Sun, 18 July 2010 at 3:25 PM
I was not able to find the highresposer7box, but I did try with a couple of simple props and every time I got to step 4 Poser crashes. Could this be because poser 7.0,2 is a beta and so is the CS3 exporter also a beta?
TrekkieGrrrl posted Sun, 18 July 2010 at 7:35 PM
Where'd you got the idea that Poser 7.0.2 is a beta?
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
moonwatcher posted Sun, 18 July 2010 at 9:07 PM
I thought for sure that earlier I downloaded an upgrade form Smith Micro update page a poser 7.0.2 upgrade that was note to be a beta, but now I can not fine it. I do see an upgrade for poser 7.0.4 which I'll down later and go through the whole thing all over again.
Do you know where I can get the high res poser 7 box?
Miss Nancy posted Mon, 19 July 2010 at 5:44 PM
I haven't got SM tool, but I've exported obj files from poser8 to folder with textures,
then cs4 can open the textured obj file. trying to export multiple objs at once is more
difficult, as cs4 seems to group them. I dunno what box they're referring to, but poser 8
box = 64 quads per side, d3d box = 100 quads per side, and lo-res box = 1 quad per side).
moonwatcher posted Sun, 25 July 2010 at 12:44 PM
Miss Nancy posted Sun, 25 July 2010 at 3:38 PM
in re: poser 7 to cs3 exporter: where's the tutorial? does it say if it exports procedural shaders?
if it doesn't export procedurals, which produce a seamless texture in poser, then there's no point
using it IMVHO. we can fake procedural export by applying them to a plane and rendering,
but using that as an UV map produces big seams.
moonwatcher posted Sun, 25 July 2010 at 5:48 PM
Miss Nancy here is a link to the tutorial Poser 7 to PS CS3 Exporter . It say nothing about how it work or if it does or does not export procedural shaders.
Miss Nancy posted Sun, 25 July 2010 at 5:58 PM
p.s. I didn't use poser 7, nor did I see where to download HiResP7Box.obj.
but the tutorial is not bad, as it shows how to manipulate and adjust CS obj/display/render.
Miss Nancy posted Mon, 26 July 2010 at 2:15 PM
moon, in the past I found they didn't know how to use the 3d funcs in the other forum,
hence let me know if they don't respond after a few days. it's likely something very
simple. the first step is to re-import into poser the obj file that was exported by the cs3
script and make sure it looks o.k. in poser.