f1oat opened this issue on Jul 24, 2010 · 6 posts
f1oat posted Sat, 24 July 2010 at 2:07 AM
Here is a new release with the following enhancements :
• Objects and shaders can now be accessed by index number (“#n” syntax)
• New “PyCarrara_worm.car” scene showing how objects can be accessed
by there index number
• Fix for update of displayed keyframes on the timeline
PyCarrara can be downloaded from http://pycarrara.sourceforge.net
Here is a worm animation using the new object index feature : http://www.youtube.com/watch?v=1o8aJQxH59U
Frederic
50parsecs posted Sat, 24 July 2010 at 2:47 AM
That is a very cool little ani. Your plugin shows great promise!
GKDantas posted Sat, 24 July 2010 at 8:22 AM
Pjotter posted Wed, 18 August 2010 at 8:50 AM
Can Pycarrara be used for lip sync?
f1oat posted Sat, 21 August 2010 at 1:33 PM
Quote - Can Pycarrara be used for lip sync?
Yes, it is possible to achieve simple lip sync by driving the motion with sound instantaneous power. You can start from PyCarrara_Demo1.car scene for that. Just replace the woofer by lip with deforming geometry. More accurate lip sync requires phonemic analysis that may be possible but will require lot of Python scripting.
Frederic.
Pjotter posted Sat, 21 August 2010 at 1:55 PM
Thanks. I hoped it would be possible to read phonetic morph files with Python.