jedman67 opened this issue on Aug 03, 2010 · 8 posts
jedman67 posted Tue, 03 August 2010 at 11:47 AM
I recently built a mesh in Max, but converting it to poser is giving me a challenge - namely, certain parts of the mesh are showing a tiled-texture which ruins the texture completely.
This is how it shows up in Poser 9:
and this is how its supposed to look:
any assistance would be appreciated