NT110 opened this issue on Sep 14, 2010 · 45 posts
NT110 posted Tue, 14 September 2010 at 6:02 PM
I have been working on a scene of an apartment within Poser and am having trouble rendering my final pictures. I think that the problem may be that my scene just has too much stuff in it and the renderer just cannot handle the rendering process.
I have tried removing anything that will not appear in the current camera view, but it made no
difference.
The problem that I am getting is that after a long time of rendering, the final result turns out to be just a quarter of the whole picture (half in some cases).
I have tried everything I could think of and am basically giving up on my project altogether. HOWEVER, because I have spent almost 3 months working on this thing, I want to be sure that there really IS nothing else I can do before I officially throw in the towel.
Im not very good with configuring the Poser settings, so I was thinking that maybe... just maybe... I have something tweaked funny that is causing problems. Im posting my configurations here, so maybe someone can tell me if I messed something up.
Here I go:
COMPUTER:
-Motherboard: ASUS P5LP-LE (Leonite)
-Video Card: NVidia GeForce GTS250, 1GB (Driver 190.62; I gave up updating because the updates made many of my computer games stop working)
-Processor: Pentium D 960 3.6GHz
-RAM: 4GB
-OS: Windows 7 32bit Home Premium; up to date with all Windows updates.
POSER:
-Version: Poser Pro 2010 8.03.11916
-Under General Preferences, 2 Threads are selected for rendering, as well as the "Seperate Processes" checkbox
-Dimensions are set to 1280x720 @ 300 Pixels/Inch
-Cast Shadows is checked
-Raytracing is checked (I NEED raytracing for my scenes). 4 Bounces, 90 Irradiance Caching.
-Indirect Light is UNchecked
-6 Pixel Samples
Any other details can be provided.
Im basically trying to get the best quality possible and I am not ready to upgrade my PC yet (it would cost too much).
Any help would b appreciated and I can rephrase anything I just typed and/or provide any additional details.