keppel opened this issue on Sep 22, 2010 · 5 posts
keppel posted Wed, 22 September 2010 at 2:46 AM
I have a key model that I made that I have imported into Poser, scaled to the size a key would be based on a typical Poser character as a reference. When I render the scene the key is black and its shadow is a square. If I scale the key up by around 30% the keys materials render correctly but the shadow remains a square. When the keys is scaled up by about 50% the materials and shadow render correctly. If I leave the key at its original small size where it renders black, but add another object to the scene that is larger, like a character, the key then renders correctly with materials and shadows. I have even tried adding a character to the scene and turning its visibility off to see if the key will render correctly at its proper scale but it still does not work. I tried this out on two other computers with the same result so I'm guessing this is a Poser issue. Is there some Poser render setting that I am missing that corrects this or is it a bug in Poser that I will just have to workaround.
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ockham posted Wed, 22 September 2010 at 8:21 AM
This is a known bug, and you've parsed it out exactly.
Very small props won't render on their own. They'll show when another
larger prop is in the scene.
If you want a picture of the key on its own, you could start with a
larger 'canvas' than you need, put a larger item off to the side, then crop.
keppel posted Wed, 22 September 2010 at 9:22 AM
ockham,
Thanks for the confirmation that this is a Poser issue. Its a very peculiar bug. Playing around with the limits of the bug I found that I could add a one sided square from the Poser primitives props folder and scale it down to 0% so that it is invisible but for some reason because of its presence in the scene it enables the proper rendering of my key prop. Strange indeed.
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markschum posted Wed, 22 September 2010 at 9:44 AM
You might look at either using ray-traced shadows or checking the shadow camera and zooming it in .
lesbentley posted Wed, 22 September 2010 at 9:53 AM
Thanks for bringing this issue to light keppel.
Quote - Playing around with the limits of the bug I found that I could add a one sided square from the Poser primitives props folder and scale it down to 0% so that it is invisible but for some reason because of its presence in the scene it enables the proper rendering of my key prop. Strange indeed.
I wonder if the square needs to be in camera's field of view, or if it will still work if it is behind the camera.