Forum: Poser - OFFICIAL


Subject: Need Advice on Shadows in Transmap Hair

santicor opened this issue on Oct 01, 2010 · 19 posts


santicor posted Fri, 01 October 2010 at 10:18 AM

HI there  !

So  i needed a mental  break  from  rigging this figure I have been  working on -  I needed a break  BADLY -

So  i decided today ....  a nice diversion would be.... to  model  some hair for the figure.

I am not so  sure how you  fix  this problem  I am having .

The hair is made of 2 base layers of mesh  and then  it has some strips of mesh on the outermost  to  act  as free flying strands.

In the image, the gold layer has almost no  trans....I would like this to  cast shadows.  the gray  mesh  has a trans map  that  is somewhat " stringy" and the pinks are of course very  fine and stringy trans mapped.

i do  not ever want shadows to  be cast  by the gray  and pink  meshes in  the picture.

but i  DO  want the  gold to  always cast shadows.

this thing is  ONE  OBJ  and  3  diferent mat  zones.

So  all  i know how to  do  right now is turn off shadows for the object  as a whole -

and you  can  see the difference in the sample renders -

right now I am  stuck  with  all or nothing  with shadows.

the render  far right  with no  shadows  is very  much  better -  but b/c  i have to  turn  shadows  OFF for the  whole object , i get no  shadow on her face  from  the gold layer of mesh.

HOW  can  I get around this ,  for instance is there a way  to  turn  off shadow in  the mat  zone ??? or the shader???

Thanks

( OH  BTW just for clarity....  I know there is  some mesh  strips crashing  thru near the back ....that is just  a little slopiness  not fixed up  yet -
I really want to know about the shadow issue  Thanks




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