Analog-X64 opened this issue on Oct 24, 2010 · 27 posts
Analog-X64 posted Sun, 24 October 2010 at 11:30 AM
I just want to confirm something.
I wanted to apply a picture to a cube so that if I rotate the cube, you would see the same image in each face.
I created a top shader with Flat Mapping
I created a Texture Map under the flat mapping and was able to add the image.
No matter what I tried, I can only display the image on only one side of a face at a time.
So does this mean that what I"m trying to do is not possible?
Do I have to manualy create a cube?