angiexx2 opened this issue on Oct 24, 2010 ยท 7 posts
angiexx2 posted Sun, 24 October 2010 at 3:06 PM
Ok I modeled a top in hexagon
exported it as a obj file
imported into daz
that bit is fine
its not rigged or any movement in it yet
but how do I texture it
I made the template in uv mapper
get the surfaces tab up in daz highlight the top and browse to the texture and nothing happens
the same if use the uv in hexagon instead of uv mapper no texture or anything ?
how do I export out of hexagon and import into daz and be able to add my texture to the top