ikercito opened this issue on Oct 27, 2010 ยท 12 posts
ikercito posted Wed, 27 October 2010 at 10:15 AM
It's my first attempt at modelling Poser conforming clothes and something is not working... I just modeled a pair of boots for V4 in 3dsmax, imported in Poser, and fitted to the character.
Next, I exported the fitted OBJ, and reimported again. Everything seems to work fine... I then went to the Setup room and added the default V4.2 skeleton and autogrouped the polygons.
Here's the catch, when i go back to the Pose room, and conform the boots, they suddenly deform really bad and look awful.
What am I doing wrong? Any help is welcome, thanks.