Forum: Bryce


Subject: Question about landing 2D objects

crashnride opened this issue on Apr 26, 2001 ยท 2 posts


crashnride posted Thu, 26 April 2001 at 2:15 PM

I have a question about the alignment tool in Bryce. When I try to land 2D objects on a terrain using each of the options that are in the alignment drop down box, they always end up partially submerged in the terrain. When I try this with a 3D object it works just fine, but never with the 2D objects. I'm wondering if anyone knows how to do this without trying to take each object and finely adjust it to sit on the terrain. I'm trying to land many trees on a slope so I'm hoping there is a quick way to do this in one shot and not on each object individually. Thank you in advance...


adamite posted Fri, 27 April 2001 at 2:00 AM

1.Begin by making sure the very bottom of the tree in the 2D texture for the 2D object is the very bottom of the source picture 2.Select all your 2D objects, (make sure they are not grouped)then go to align, (world space option, not object space) then "snap all objects to ground" 3.After thats done, and once you have all your 2D trees made and roughly and positioned in your scene, make sure they are all way above the uppermost points of all your terrains, again make sure they are not grouped, then go to align, "snap to land" 4.If you have "anchor based alignment" turned on, turn it off, or, vice versa, Im not sure. This works for me in Bryce4, I hope it helps.