3DNeo opened this issue on Nov 01, 2010 ยท 11 posts
3DNeo posted Mon, 01 November 2010 at 7:35 AM
I tried adjusting the V4 morph, but I did not see it do anything to the eye. The photo shown here is the best I can get it and if you try using the "lacimals size" morph dial it does not really adjust anything I can tell. So, I am not sure what I am doing wrong. Is the skin in the corner of the eyes adjusted using that morph? If so, then could it be the eye mat I am using making this not look right? I got it here, it was an eye resource for V4. Also, the skin color for the eye tissue in the corners seem to be missing and just white looking. Again, not sure why that is.
Thanks for any help or thoughts on this, I really need to get this right.
Jeff
Development on: Mac Pro 2008, Duel-Boot OS - Snow Leopard 10.6.6 &
Windows 7 Ultimate 64bit, 2 x 2.8 GHz Quad-Core Intel Xeon , 10GB
800 MHz DDR2 RAM, NVIDIA GeForce 8800GT.