Forum: Poser - OFFICIAL


Subject: Trouble with V4 eye lacimals - need help

3DNeo opened this issue on Nov 01, 2010 ยท 11 posts


3DNeo posted Mon, 01 November 2010 at 7:35 AM

I am having trouble working on V4 eyes and getting them to look a certain way. The lacimals or part of the eye skin that is just inside the eye cover in the corners. Here, I am trying to get it to look like the lacimals are a bit wider from a photo reference I have. Her eyes sit more distinctly and if you look close the lacimals extend in the corners making the eye ball (not socket) seem very rounded.

I tried adjusting the V4 morph, but I did not see it do anything to the eye. The photo shown here is the best I can get it and if you try using the "lacimals size" morph dial it does not really adjust anything I can tell. So, I am not sure what I am doing wrong. Is the skin in the corner of the eyes adjusted using that morph? If so, then could it be the eye mat I am using making this not look right? I got it here, it was an eye resource for V4. Also, the skin color for the eye tissue in the corners seem to be missing and just white looking. Again, not sure why that is.

Thanks for any help or thoughts on this, I really need to get this right.

Jeff

Development on: Mac Pro 2008, Duel-Boot OS - Snow Leopard 10.6.6 & Windows 7 Ultimate 64bit, 2 x 2.8 GHz Quad-Core Intel Xeon , 10GB 800 MHz DDR2 RAM, NVIDIA GeForce 8800GT.