Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
Quote - > Quote - BR, you are awesome.
Thank you CW :o) I'm trying.
Here's the robe now. I redid the uvmapping and made a new texture. Still have a little more to do on the texture, but it's getting close to completion.
Sorry, a little "morning" humor here.... hehehe
:lol:
Anyway, excellent work with the robe.
Would it be possible to make a roman toga?
Attached Link: Robe for M4
There's 2 versions. 1 with, and 1 without the pocket. The pocket is modeled, so it needed to be 2 meshes. But anyways, it's available at the link above. Enjoy!
Poser 10
Octane Render
Wings 3D
Quote - Thanks, much appreciated.
Quote - Outstanding work!
Thank you, I appreciate all the support :o)
Quote - Thanks for the helpful links and downloads BionicRooster!
You're very welcome, I enjoy giving to the great community that helped me along the way of learning all this stuff
Poser 10
Octane Render
Wings 3D
Thank you so much for making these. It's nice to know that dynamic cloth is gaining some interest. I look forward to any stuff that you do.
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Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
Hey Rooster
It works , you have a winner.
I did not understand Dynamic Concept, and when you said Dynamic , I hushed my mouth.
and waited , well it works i took your tuition link followed the advice and now I have 15
Second toward my .mov with Dynamic clothing.
No, I am not going to ask you for a Tiger Hunters clothing with a hat 1939 X military uniform English Colonial Officer.
Becouse that would be just trying it on.
However I will shout from the top of the tree ( Thank You )
So will the Tigers I am sure.
Hey BR, I thought you might like to see this. I made a character last night with a bunch of the Steph 4 morphs, and I didn't have time to transfer them to my conforming clothes so I dropped your Egyptian Dress on her. Fit perfectly with a little scaling through the animation, while the conforming clothes placed her tank top straps four inches above her shoulders...
The shadows are weird, I know. She is actually floating a bit above the ground... that's how little time I spent with this. The dress worked great!
~*I've made it my mission to build Cyberworld, one polygon at a time*~
Watch it happen at my technology blog, Building Cyberworld.
You guys don't know how relieved I am to see that the clothes aren't just falling apart for you all lol
I am glad you are able to get some use out of them. I have a very talented artist making textures for the dress/nightie set, so I hope that will be a good 1st dynamic clothes for my store. I do have the toga to make in the meantime.
By the way, the egyptian dress looks pretty good as a formal dress :o)
Poser 10
Octane Render
Wings 3D
It makes a very nice long sheath dress, actually. I would like to put a gold belt with it to match the collar, but I have to make a new gold shader for the belt first (apparently the metal shader from my earring pack doesn't translate too well to cloth :biggrin: )
Tezla (the character in the image) thanks you for making clothes that she can wear without wasting time in the Morphing Cloth utility!
~*I've made it my mission to build Cyberworld, one polygon at a time*~
Watch it happen at my technology blog, Building Cyberworld.
I'm calling it "mystic shirt", and it comes with a medium res and a very high res version. It's made for curvier characters, and may look very very loose on someone thinner, but if you parent the shirt to her and scale her down in the starting pose, you can make the shirt smaller on her in the final pose. The high res version will give you very detailed drapes, but can take quite a while to calculate.
We'll see when it comes through, but this is what it looks like :)
Quote - Now when you say "Tiger hunter's clothing with hat", do you mean the traditional Safari type clothing? Here's a hat I whipped up while watching tv tonight, see if this is the style you mean.
a Pith Helmet (other styles here http://www.google.ca/images?q=pith+helmet&oe=utf-8&rls=org.mozilla:en-US:official&client=firefox-a&um=1&ie=UTF-8&source=univ&ei=denfTPnUDNiRnAfR3_yjDw&sa=X&oi=image_result_group&ct=title&resnum=4&ved=0CEkQsAQwAw&biw=1280&bih=803 )
Airport security is a burden we must all shoulder. Do your part, and please grope yourself in advance.
Nice shirt Grappo, I know what ya mean about the high poly stuff draping better, I usually hit my stuff with at least 1 sub-d before bringing it into Poser. And the beauty of dynamic clothing, is, it doesn't matter if it was made for someone else (bigger or smaller) with a little scaling in the cloth sim and anything can pretty much fit anybody.
Poser 10
Octane Render
Wings 3D
I'd love to see more dynamic clothes. I'd kill to see improvements to the cloth room. Well, not kill, but seriously maim. Okay, maybe not maim, but definitely insult. Well... you get my drift.
Is it only me?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
Quote - I'd love to see more dynamic clothes. I'd kill to see improvements to the cloth room. Well, not kill, but seriously maim. Okay, maybe not maim, but definitely insult. Well... you get my drift.
Is it only me?
I'd be prepared to be deliberately insulting, if it would just guarantee that they won't do something to break the cloth room. :lol: I'm practicing my insulting hand gestures from foreign lands, in preparation. And I'm using phrases like "foreign lands", which might be vaguely insulting somehow, too. So I've got that going on.
More dynamic clothes could be wonderful. :woot: Especially if they'll work with Antonia. :woot: :woot:
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Quote - Anyone who wants more dynamic clothes for a character they need them for should start making them (and make them available to others).. That's what I did. :)
well in theory (and to somewhat in practice) you can use the same dynamics on various figures.
and get more realistic results.. I mean.. how many people wear perfectly tailored to them clothes over off the rack "thats close enough" we all do?
Airport security is a burden we must all shoulder. Do your part, and please grope yourself in advance.
Quote - would it be so hard to make the cloth room better? would they need to do some rewritting?
Some things like labeling would take no time at all to improve.
Interface? Well, I think it needs to be re-thought, and perhaps they could have a look at what current technology is offering (like what you suggested at some point in the recent past, ice-boy).
Despite what SM think, there are still some unresolved bugs. Given the fact that so little has changed over the versions of Poser, I wonder if SM is just waiting for the users to vote it out of the programme.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
I would never vote it out. It is incredibly useful for say draping a sheet over a sleeping in bed character.
Love esther
I aim to update it about once a month. Oh, and it's free!
I don't think the cloth room was any harder to understand, than how to get conforming clothing working for a custom morphed figure. (Which is still a lot of work, especially if I want clothing to look natural)
Anything that's more advanced than slapping some clothing unto a basic, unmorphed figure takes some figuring out. Take the material room...
What could be greatly beneficial for newbies would be a clothroom wizard. Can probably be done as a python script based tutorial. It can lead the user through the basic steps of the cloth room. Load or import the clothing, set a simulation, clothify and so on.. Could even add a more advanced tutorial on top of it to learn some more advanced features too, like how to use the different groups and so on.
As far as user interface goes, I don't know what would make it more accessible?
Attached Link: Cloth Room Settings and their Effect
the "one step" would be conforming clothes. Dynamic clothes need multiple frames because it is used for animations. So if you want an animation of a woman in a skirt or dress walking, the dress(or skirt) will sway and move as it should, swishing back and forth. I personally don't have any problem using the cloth room now that I have an idea of what I am donig. I posted a link in the beginning of this thread (I think) of the cloth settings and their effects, to get different cloth types, from denim to rubber to silk. It's been a big help to me, but I do think SM should include some cloth presets along with the advanced controls. That would make it so much less intimidating to people.
Edit: I didn't find the link in this thread so I added it to this post.
Poser 10
Octane Render
Wings 3D
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I was just telling someone that trick in the chat room today :o)
Poser 10
Octane Render
Wings 3D