Zev0 opened this issue on Nov 05, 2010 · 7 posts
Zev0 posted Fri, 05 November 2010 at 2:14 AM
Hi people. Is it possible to just save the shader of your figure without the textures so you can apply another texture set to that particular shader? I know how to do it manually but isn't there a more automated technique? Also if I have a shader and I click on a mat group from the mat folder will it overwrite the existing shader settings or will it just swap out the mats?