Forum: Poser - OFFICIAL


Subject: Using animated textures in Poser (7 and up)

Zoxesyr opened this issue on Nov 21, 2010 · 6 posts


Zoxesyr posted Sun, 21 November 2010 at 3:03 PM

Would anyone point me to a tutorial on using animated textures in Poser?

I'm trying to animate a TV screen in a poser scene, but when I map the animation to the screen, it complete disappears in the render...

I'm not finding anything specific in the reference manual, and nothing comes up when I search the various cg boards.

thanks!


ockham posted Sun, 21 November 2010 at 6:40 PM

The most important thing is that the movie must be an AVI in raw uncompressed form, not any of the compressed codecs (MOV, MPG, FLV)... and the frames of the AVI must agree exactly with the frames of the animation.  

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Zoxesyr posted Sun, 21 November 2010 at 9:23 PM

Quote - The most important thing is that the movie must be an AVI in raw uncompressed form, not any of the compressed codecs (MOV, MPG, FLV)... and the frames of the AVI must agree exactly with the frames of the animation.  

 

So I can't use a looped AVI that repeats several times over the PZ3 file animation?


3Dave posted Mon, 22 November 2010 at 5:41 AM

Another problem may be that the TV screen is not mapped to take a image texture, In this case I've used a single sided square positioned inside the Tv and hidden the original screen (invisible texture, I use Diffuse and specular colour black, transparency 1 trans edge and fall-off 0)

Not 100% sure of this but you could try plugging the movie node into the ambient channel then it would create light.

Re looping avi, sorry not near my poser to check, but I think there might be a loop option on the movie tab in the material room.


Zoxesyr posted Mon, 22 November 2010 at 9:25 PM

thanks 3Dave, that actually gives me some hope, and some places to look... :)


3Dave posted Tue, 23 November 2010 at 6:23 AM

I think the TV screen emitting light/glowing, was mentioned in one of the IDL discussions here.

"loop movie" is the last check box on the movie loader node in the material room, on by default.