Forum: Poser - OFFICIAL


Subject: Marvellous Design (software)

infinity10 opened this issue on Nov 30, 2010 · 151 posts


infinity10 posted Tue, 30 November 2010 at 10:52 AM

http://www.marvelousdesigner.com/Marvelous/

I just cottoned on to this application which seems to fit what I was looking for - fold up digitalised sewing draft patterns and make 3D meshes for Poser use !

Thanks to Jim Smith, a SketchUp blogger and active user of Sketchup, who pointed it out to me.

At 200 US Dollars+ for a non-commercial license, it's pretty steep for hobby-level use, but then again, has anyone here used it ? Views and opinions, please ?

Also, I recall some years ago, there was a software called Virtual Fashion for Poser.  It seems to have all but disappeared.  What happened to it, anyone know ?

Eternal Hobbyist

 


PhilC posted Tue, 30 November 2010 at 11:09 AM

Just scroll to the bottom of that page and you'll see where Virtual Fashion has gone. They are apparently using the same registration method as before whereby you have to be connected to the Internet every time you use the software so that they can check up on you. Their terms and conditions contain paragraphs  indicating the extent of their responsibility should their authorizing server go bye-bye. My interpretation is that basically that's it ...... bye-bye. You are welcome to form your own opinion however.


adroge posted Tue, 30 November 2010 at 2:09 PM

Having purchased Virtual Fashion, I can say it was a waste because it's so limited, and didn't have a good workflow. Then they tried to nickle and dime (the price was far more than a nickle/dime though) you later on with completely unnecessary add-ons. I would personally stay away from anything associated with Virtual Fashion.

As for the Virtual Fashion software disappearing, I would say that if it were good, it would still be around.

There's also the whole questional business practices of the company... I think if you really want to know more, you can probably find it somewhere on the message board here.

The bottom line for is that I wouldn't even buy it if it was $10.


Irish posted Tue, 30 November 2010 at 3:15 PM

I too purchased Virtual Fashion Pro and was disappointed in it and their support.  I totally agree with adroge -

:)


TheOwl posted Tue, 30 November 2010 at 3:35 PM

Attached Link: http://www.marvelousdesigner.com/forum/Content.aspx?ForumNo=4&ThreadNo=32

Interesting. They have a way to make clothes for V4.

 

Would your creations out of this be easily converted into conforming clothing using PhilC's obj2cr2?

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Photopium posted Tue, 30 November 2010 at 8:05 PM

This is the first time, ever, as far as I can recall, that someone made a multi-platform 3d utility that actually is useful in the world of Poser!

They give a toot for making disposable (so to speak) clothes but you can actually export the obj, tweak the UVs, group the bugger and set it up for conforming. 

I made a conforming tube dress for V4 in about an hour, complete with a full set of Morphs (via morphing clothes)

There is a lot more to learn but I think the curve is going to be fairly manageable.  At the very least, this program will save hours of pushing pixels in max, since you can effortlessly create any basic shape and have it drape naturally.

And this is just the BETA.


infinity10 posted Wed, 01 December 2010 at 12:49 AM

If I read the website correctly, Marvelous Fashion's personal non-commercial version is a Beta but you have to pay to use it after the trial period ends.

Eternal Hobbyist

 


FyreSpiryt posted Wed, 01 December 2010 at 6:21 AM

No, they just went gold overnight.  They have plans for more features, but my experience is that the software is pretty stable and works well as is.  (The Waloli dresses in my freestuff were a learning project with Marvelous Designer.)

A Personal non-commercial license is $99, at least until February.

You do NOT have to be connected to the internet every time you use it.  You do have to be connected the first time you fire up, and to switch computers you have to purposely move the license.

I'm pretty sure it is not the same company as the previous Virtual Fashion Pro software.  Google-fu says VF was made by Reyes Infogrfica in Madrid; Marvelous Designer is by CLO Virtual Fashion in Korea.

I really love the program, myself. It has me really excited.

Quote - Would your creations out of this be easily converted into conforming clothing using PhilC's obj2cr2?

Yup, sure is:

That's my latest project using MD, a hybrid dress.  I've clothified the skirt after using PhilC's OBJ2CR2 to make the whole thing conforming.  (That's an awesome utility BTW, Phil.)  (Please ignore the little pokethrough at the waistband; that's my fault.  Was still working on materials went I took this screen cap, too, so the colors are just to show some of the material zones I've put in.) 

One caveat there is that MD's meshes are currently put out as Delaunay triangle mesh, which are beautiful for dynamic but not as good as quads for conforming.  I find the results acceptable for my own uses, but some people really hate that.


mylemonblue posted Wed, 01 December 2010 at 6:28 AM

If I can speak my mind...

I know what it means to have to authenticate with a server over a internet connection just to use or activate a software. No way in farking heck I'd use a software like that.

My brain is just a toy box filled with weird things


WandW posted Wed, 01 December 2010 at 7:24 AM

It looks like an interesting product, but the big downside, as I read the non-commercial license, is that it appears you are not alowed to distribute the clothing at all, even as freebies...

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infinity10 posted Wed, 01 December 2010 at 7:29 AM

Blimey, I think Poser gives you the option to register on-line as well...

Eternal Hobbyist

 


vintorix posted Wed, 01 December 2010 at 9:53 AM

Attached Link: V4 tutorial

Marvellous Design is a dream come true.

As FyreSpiryt said,

  1. A Personal non-commercial license is $99 (down from 199)
  2. You do NOT have to be connected to the internet every time you use it (changed from previous version) only once when you install as all other software nowadays.

'Virtual Fashion'. if you don't allow new started companies to make mistakes we can bury the whole capitalistic free market system that have created all welfare in the world..

The combination of Marvellous Design and the cloth module in C4D is a match made in heaven.

If you want to go commercial the price is $699, still cheap IMO.
http://www.marvelousdesigner.com/Marvelous/Product.aspx


FyreSpiryt posted Wed, 01 December 2010 at 4:26 PM

The personal license does allow you to distribute freebies:

"Allows only for non-commercial purpose. You may distribute your works in any file formats only for non-commercial purpose."

Or direct from the license: "Licensee may sell or distribute their works in any file formats only for non-commercial purpose."

(I'm not sure how you sell something non-commercially. ^_~)

If no one has yet, I was planning to ask on their forum for clarification on renders, whether freebies made with the Personal license have to restrict images made with them to non-commercial or not.


Photopium posted Wed, 01 December 2010 at 5:20 PM

I don't understand how they can even put that stipulation on it.  The software generates Mesh, it's not proprietary, the software is.  It's not like a Daz Model where they spent a billion hours making a figure, it's flat planes run through a sim.

How can they make any stipulation on what you do with it once you've put your own blood sweat and tears into the output?  Maybe you don't pass around their textures but if I come up with something I like and take it into max and work it into a cr2 they're going to tell me I can't sell it?

Is that "Legal"?  Or is that wishful thinking on their part?


vintorix posted Wed, 01 December 2010 at 5:55 PM

 

William_the_Bloody, you are bloody right. I don't know about America that have a broken legal system, but no court in EU would accept it. Besides, once you have worked on it in another 3D modeller no one can see what it is or where it come frome.

 

 

 

 

 


ShawnDriscoll posted Thu, 02 December 2010 at 12:05 AM

I still use VirtualFashion Pro 1.5 for making clothes.  Works great with Poser 6, which I still use as well.  The server for VF died quite a while ago.  But VF doesn't need it once installed.  And there are no updates it needs to check for anyway.

www.youtube.com/user/ShawnDriscollCG


wolf359 posted Thu, 02 December 2010 at 5:15 AM

They are already planning to support DAZ studio's Dynamic Cloth system with a new plugin

http://forum.daz3d.com/viewtopic.php?t=153392&sid=f8fd10ca861a10ec38f4da72fa84e0ab

 

 

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vintorix posted Thu, 02 December 2010 at 5:35 AM

And also in Posers cloth room.

Finally I can put some clothing on my figures! They don't have to go naked!

 


vintorix posted Thu, 02 December 2010 at 5:48 AM

learn to sew...hmm

I wish I had been more attentive in the texture-sloyd classes when I was a little boy!


wolf359 posted Thu, 02 December 2010 at 5:55 AM

"And also in Posers cloth room."

Hi I see no mention of no actual poser cloth room plugin
just that you can use the exported meshes in the cloth room.
they are planning a plugin for cloth animation in DS.

"- To celebrate the launch of Marvelous Designer 2, we are offering the software at a special promotional price of $99. This offer is valid through February, 2011.
- The offer includes a future update with a DAZ dynamic clothing exporter. We are currently developing a plug-in which can animate the clothing in DAZ Studio."

 



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vintorix posted Thu, 02 December 2010 at 6:07 AM

There are no need for a plug in to Poser.  I only meant that it works in Poser too. Right now.

 


durf posted Thu, 02 December 2010 at 9:38 AM

Quote - They are apparently using the same registration method as before whereby you have to be connected to the Internet every time you use the software so that they can check up on you....

 

that's not anymore! no connection to authorizing serve.....

we promised, the authentication way has been changed so that it requires for only one-time license authentication. It asks users for ID and Password just ONCE after installation. After the authentication process is completed you can use Marvelous Designer during the license period without any online authentication process.

http://www.marvelousdesigner.com/forum/news/8/a-new-authentication-way-applied


Irish posted Thu, 02 December 2010 at 10:15 AM

This may be of interest:

"I understand I can make and give away free models using the personal license. When a third party makes an image using my free model, would they be allowed to sell that image, or do I need to limit usage to non-commercial images only?"

 

"You should limit the usage to non-commercial images only. All types of derivatives including images or movies must be distributed solely for non-commercial purpose. "

:) 


ice-boy posted Thu, 02 December 2010 at 12:23 PM

since you will export themesh as an OBJ how would anyone knwo that you used their software?

 

come on  guys. come on.

 

there is no way that anyone can get in trouble.


ice-boy posted Thu, 02 December 2010 at 1:30 PM

is there a way to create the pattern outside this software?


vintorix posted Thu, 02 December 2010 at 1:44 PM

 

If it is, I have not discovered it..

 

 


ice-boy posted Thu, 02 December 2010 at 2:32 PM

some are saying that its to expensive .

 

but i see that a personal license is 99$. this is not a lot.

 

i see that dynamic poser clothes will become very popular.


bopperthijs posted Thu, 02 December 2010 at 5:11 PM

I see that dynamic poser clothes will become very popular.

I see it a little different, compaired to poser, draping in marvelous design is a little faster, I think about a 1000 times faster than the poser cloth room, because it's almost realtime, and it has much more features than the poser cloth room like elastic banding and folding. Yesterday I imported an object made in marvelous design in poser and did a simulation in the cloth room and the result was terrible.

The way I see how it's done the best is exporting the model and pose from poser and import it in marvelous design and use it as an avatar with the required pose. Do all the cloth making and simulation in marvelous design, export it and import it in poser, and do the rendering and texturing/shading in poser.

If you're not a vendor, but like to make dynamic clothes for your models like I do, this is really a great application both for poser and DAZ|Studio.

regards,

Bopper.

-How can you improve things when you don't make mistakes?


Photopium posted Thu, 02 December 2010 at 6:54 PM

This is an early version.  It's not quite ready for prime-time, IMO.

As a Demo, it's amazing.  There's a lot of potential here!  But here are the problems as I see them:

1.  Documentation not ready.  Trial-and-error and watching blurry toots on the net is about as good as you're going to have it for now.  Techniques for certain results remain a mystery.

2.  Symmetry!  At least I think this is a problem.  I would think you'd want to keep your patterns as symmetrical as possible, when necessary

3.  Sluggish interface.  I want to choose a point to move around, it's going to take a full-on moment to get the point I want.  Often times I don't have the point, I have the line, and there you go, several more moments.

4.  Strange "Undo".  Undo doesn't always undo what you want it to. 

5.  Subdivision of Pattern.  Sometimes I start out with a rectangle and want to expand without seams.

6.  Seams should have an option of being realistic.  Trying to find the words...like raised, doubled seams like you might find on blue jeans, on the side of the leg, for example.

7.  More Cloth Presets (Silk, Cotton, Wool are the only ones provided.)

8.  Quad Poly output or an automatic retopo feature which would make nice straight quad rows and columns for neatest possible output. 

9.  If I'm importing for Poser, please do the math for me as far as the scale.  Not a big deal, but easy enough to implement.

10.  Down the road...how about some add ons for finished designs?  Ribbions, Laces, Ringlets, Zippers, Buttons?

11.  Starter Patterns. 

I know, I sound like a talentless Poser user who wants "Make Art" Button but, at the end of the day, isn't that what new software and new technology is all about?   


vintorix posted Thu, 02 December 2010 at 7:18 PM

William_the_Bloody is right in everthing she says, about symmetry and undo and so on. myself, I would like export and import of patterns. Nevertheless the facts remains, the beta version that we have today is 1000x faster and the result is far better than anything I  seen  on Poser, Daz or for that sake any 3D app whatever. That's not bad. Not bad at all.

 


wolf359 posted Thu, 02 December 2010 at 7:39 PM

Male Clothing???



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ice-boy posted Fri, 03 December 2010 at 1:24 AM

Quote - I see that dynamic poser clothes will become very popular.

I see it a little different, compaired to poser, draping in marvelous design is a little faster, I think about a 1000 times faster than the poser cloth room, because it's almost realtime, and it has much more features than the poser cloth room like elastic banding and folding. Yesterday I imported an object made in marvelous design in poser and did a simulation in the cloth room and the result was terrible.

The way I see how it's done the best is exporting the model and pose from poser and import it in marvelous design and use it as an avatar with the required pose. Do all the cloth making and simulation in marvelous design, export it and import it in poser, and do the rendering and texturing/shading in poser.

If you're not a vendor, but like to make dynamic clothes for your models like I do, this is really a great application both for poser and DAZ|Studio.

regards,

Bopper.

can you show the result? i am interested.


vintorix posted Fri, 03 December 2010 at 2:41 AM

 

If you want to do the simulation in MD, then as Bopper says  the recommended workflow is to export two versions of your model, one in T-position (which is best for designing) and the second one with the required pose.

Then when your finished with the sewing and draping then you import the pose only from the second export.

However when I import the pose, nothing happens, I may be doing something wrong or there may be a bug. I am interested to hear if anyone have succeeded with that. The alternative is to drape the clothes directly on the posed figure.

 

 


vintorix posted Fri, 03 December 2010 at 10:45 AM

The internal Daz unit is 1cm therefore I have my Poser unit to 1cm. That makes things a little easier. But that meant that I had to multiply by 100000 (one hundred thousand) for importing into MD. Now that that is sorted out it is wonderful to see the fast simulations, almost in realtime! You can see how cloth fall off if they are not fastened properly..Also you can import a motion and see the model walking around, in very cool high fashion style.

From Daz you can export out with a scale of 1000% and use the default MD scale of 100% wih import.

 


Anniebel posted Fri, 03 December 2010 at 10:01 PM

> Quote - This is an early version.  It's not quite ready for prime-time, IMO. > > As a Demo, it's amazing.  There's a lot of potential here!  But here are the problems as I see them: > > 1.  Documentation not ready.  Trial-and-error and watching blurry toots on the net is about as good as you're going to have it for now.  Techniques for certain results remain a mystery. > > 2.  Symmetry!  At least I *think* this is a problem.  I would think you'd want to keep your patterns as symmetrical as possible, when necessary > > 3.  Sluggish interface.  I want to choose a point to move around, it's going to take a full-on moment to get the point I want.  Often times I don't have the point, I have the line, and there you go, several more moments. > > 4.  Strange "Undo".  Undo doesn't always undo what you want it to.  > > 5.  Subdivision of Pattern.  Sometimes I start out with a rectangle and want to expand without seams. > > 6.  Seams should have an option of being realistic.  Trying to find the words...like raised, doubled seams like you might find on blue jeans, on the side of the leg, for example. > > 7.  More Cloth Presets (Silk, Cotton, Wool are the only ones provided.) > > 8.  Quad Poly output or an automatic retopo feature which would make nice straight quad rows and columns for neatest possible output.  > > 9.  If I'm importing for Poser, please do the math for me as far as the scale.  Not a big deal, but easy enough to implement. > > 10.  Down the road...how about some add ons for finished designs?  Ribbions, Laces, Ringlets, Zippers, Buttons? > > 11.  Starter Patterns.  > > I know, I sound like a talentless Poser user who wants "Make Art" Button but, at the end of the day, isn't that what new software and new technology is all about?   

 

I have been playing with this programme for the last 2 days, & haven't found a lot of issues you have, to answer some of them.....

  1. Documentation - There is a manual you can download, so no problem there. This tut by Ez is by far the best I have come across so far - http://blip.tv/file/4259689

  2. Symmetry - just copy & paste the pieces

  3. Interface wasn't at all sluggish for me, quite quick in fact.

  4. I have used undo only a couple of times, but didn't have these issues.

  5. This is the only issue I had. I could not import V4 or get the scale right using Poser. I found it easier to use this tut HERE using the DS settings, then bring the resulting garment back into DS, the export from there for Poser.

  6. I thought I saw patterns on their forums, but I could be mistaken.

On the positive side they are very open to suggestion & are open to discussing the commercial render issues, from the DAZ thread......

Quote - ......figured out how urgent it is to decide to allow users to sell the rendered images only with Personal License. Fortunately we still have time to modify the license. Could you visit the thread in our forum (http://www.marvelousdesigner.com/forum/discussion/40/personal-license-clarification) and share your opinions with others, not DAZ users......

This is a skirt I whipped up this morning, took me about 1/2hr-45 mins to make, texturing took longer LOL....

The best & most beautiful things in the world cannot be seen nor touched... but felt in the heart.

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vintorix posted Sat, 04 December 2010 at 12:00 AM

Anniebel, in a word: Wonderful.

It is just the greases and folds that are doing it, that have been missing before. Those unnatural hard and unbreakable conforming Poser cloth make the figures look like dolls. The pieces look like they are painted on! It is not only ugly but ridiculous. To import from Poser just set the scale to cm i Poser and use a scale of 100000% with import.

 


Anniebel posted Sat, 04 December 2010 at 1:18 AM

> Quote - Anniebel, in a word: Wonderful. > > It is just the greases and folds that are doing it, that have been missing before. Those unnatural hard and unbreakable conforming Poser cloth make the figures look like dolls. The pieces look like they are painted on! It is not only ugly but ridiculous. To import from Poser just set the scale to cm i Poser and use a scale of 100000% with import. > >  

Thanks for the tip.

This is this afternoons effort, texture still needs work, & I think I made the sleeves a little short LOL

The best & most beautiful things in the world cannot be seen nor touched... but felt in the heart.

Helen Keller

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vintorix posted Sat, 04 December 2010 at 2:04 AM

Anniebel, in one character: "!"

A new Era begins and it is appropirate to start from year zero. Today is January first, year 0 after MD.


ice-boy posted Sat, 04 December 2010 at 2:54 AM

was anyone able to do pants for M4?


vintorix posted Sat, 04 December 2010 at 5:45 AM

ice-boy,

I am not ready to anything advanced yet but I can show simple pants!

  1. Export Michael as OBJ

  2. Export Michael as Collada  to the same directory (to get the texture files).

  3. Import to MD with scale 100000%

  4. Make pants (with belt to make them stay up).


vintorix posted Sat, 04 December 2010 at 6:42 AM

Question regarding thickness of cloth.

I examined some cape by Harkonnen and saw that to feign thickness he had placed two meshes in close proximinity. Is that normal? I would prefer to set the thickness in my favorite 3D modeler. (there is a thickness parameter in MD but it only make the creases and fold look right don't actually do anything to the mesh thickness.


Anniebel posted Sat, 04 December 2010 at 7:38 AM

> Quote - was anyone able to do pants for M4?

Only shorts so far...

The best & most beautiful things in the world cannot be seen nor touched... but felt in the heart.

Helen Keller

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Photopium posted Sat, 04 December 2010 at 11:22 AM

What's the trick to get pants (or other tube-type things) to stay up?  I know you can turn off gravity, but then you miss certain aspects of draping.


ice-boy posted Sat, 04 December 2010 at 11:23 AM

i was reading somewhere that tha pants were a problem for M4 since the points are not around hes hip and legs?

 

Anniebel where did you get those good shoes for M4?**
**


Photopium posted Sat, 04 December 2010 at 11:25 AM

ice-boy, the points aren't necessary, if it's the ones I'm thinking of.  Further, someone will make a points system for M4 if there isn't one already.


vintorix posted Sat, 04 December 2010 at 11:33 AM

"How to get the pants to stay up"

Just look the video http://blip.tv/file/4259689

Almost at the end of the video he shows how to make the pants stay up. Works exactly the same way with M4. I just tried it.

Almost overnight all daz/Poser cloth are depricated and in need of updating. In the future people will expect a MD file along with the ordinary conforming cloth pack.

 


vintorix posted Sat, 04 December 2010 at 11:46 AM

Attached Link: 33 free models to learn from:

Don't miss the free stuff..

Photopium posted Sat, 04 December 2010 at 12:01 PM

That Quick Start Video keeps crapping out at the crucial moment!  Ug.


vintorix posted Sat, 04 December 2010 at 12:20 PM

Like this,

Photopium posted Sat, 04 December 2010 at 12:22 PM

Yeah, it's working now.  This is okay when you have something to "hang" the mesh on, like a hip, but what about a thigh?  Is it possible to make stockings?  No matter how much you tighten up the pattern, there's still nothing to hang it on because the leg tapers down at all points.


vintorix posted Sat, 04 December 2010 at 12:34 PM

William_the_Bloody,

You could always use garters, but I suppose that is not always feasible. You cannot expect that this little program will do everthing, for example I have not found a way to make the cloth thicker without my favorite modeling tool. It is something akin to an automatic language transelator. No one expect the program to translate correctly, but for the human translator it is a HUGE time saver.


Photopium posted Sat, 04 December 2010 at 12:36 PM

But it's soooo close to doing everything!  Just a little feature to deliniate a no-fall zone, like the top of something, and it's good to go.


vintorix posted Sat, 04 December 2010 at 12:40 PM

Attached Link: Feature Request

Why don't you suggest it in their forum? [](http://www.marvelousdesigner.com/forum/feature-request)

Photopium posted Sat, 04 December 2010 at 12:41 PM

I'm going to get on there at some point.  Most of what I'm saying has been mentioned, so I want to arm myself with fresh suggestions.


ice-boy posted Sat, 04 December 2010 at 2:33 PM

so is it true that they dont have symmetry?

 

i can not belive that in 2010 they didnt add symmetri


Photopium posted Sat, 04 December 2010 at 2:39 PM

It is true.  Nor is there an option to snap to the grid, which would come in handy.

I found a big bug.  Somehow, my "object properties" window got detached, and now whenever I try to move it or interact with it, everything freeezes.  I have to minimize and restore in order to regain control


Anniebel posted Sat, 04 December 2010 at 4:56 PM

Quote - Anniebel where did you get those good shoes for M4?** **

They are a part of the Basic Wear pack.

 

I haven't worked out how to adjust the pink points yet, so I just pick a point closest which I did with the shorts. To make sure it doesn't fall of him, make sure the waist band isn't to loose.

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grichter posted Sat, 04 December 2010 at 5:24 PM

Quote - Thanks for the tip.

This is this afternoons effort, texture still needs work, & I think I made the sleeves a little short LOL

 

great stuff you are showing-making. I am on the road on business with my Mac laptop and no win visualization software to run this program. (that's at home). You people are making me envious by what you are doing.

 

About the sleeves being short, it appears to me when you washed-imported the mesh the water was to warm. Try the cold water-import next time :biggrin:

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


EClark1894 posted Sat, 04 December 2010 at 7:01 PM

If you can't use what you make non-commercially, I'd rather just buy clothes from others. I could buy 60 ten dollar outfits for what the full license would cost and be able to use them commercial or non-commercially.




wolf359 posted Sat, 04 December 2010 at 7:20 PM

Quote - If you can't use what you make non-commercially, I'd rather just buy clothes from others. I could buy 60 ten dollar outfits for what the full license would cost and be able to use them commercial or non-commercially.

 

 

Hi Although I personally have Zero interest in this product i am curious if anyone has asked an attorney about their "no commercial use" restriction??
All of their innovation aside is this not still essentially a 3D modeling program?? that uses preset parameters(patterns) of theirs to create exportable 3D models??
Just curious

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EClark1894 posted Sat, 04 December 2010 at 8:07 PM

Okay, I have a mea culpa. I was going by what others have said in this thread, but after a visit to the website, it seems it's just the personal license that has the non-commercial use restrictions. Not the full license which does seem to allow for commercial purposes.

 




infinity10 posted Sat, 04 December 2010 at 10:30 PM

Well, bear in mind that their domicile for legal framework is Korea, according to their Terms of Use.  The applicable legislation should be Korean law, I imagine.

Eternal Hobbyist

 


Anniebel posted Sat, 04 December 2010 at 11:09 PM

> Quote - If you can't use what you make non-commercially, I'd rather just buy clothes from others. I could buy 60 ten dollar outfits for what the full license would cost and be able to use them commercial or non-commercially.

As I stated previously this may change, they are discussing commercial renders etc on Monday at a meeting.

Most outfits took me no longer than 1 hour to make, I did this dress this afternoon, in just over 1 hour.

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Helen Keller

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Photopium posted Sat, 04 December 2010 at 11:12 PM

I have found the most annoying thing about the software.

When you are placing your pattern around the 3d model, the "Gizmo" for rotating and tranning doesn't maintain axis.  Meaning, if you are at an angle, XYZ all changes to match that angle, rather than hold to their original location.  That means all of your edits go wonky in 3d space, making a LOT of extra work dragging crap around an already sluggish interface.  (Quad core here, lots of memory, 64 bits the whole deal)


Anniebel posted Sun, 05 December 2010 at 1:08 AM

Quote - I have found the most annoying thing about the software. When you are placing your pattern around the 3d model, the "Gizmo" for rotating and tranning doesn't maintain axis.  Meaning, if you are at an angle, XYZ all changes to match that angle, rather than hold to their original location.  That means all of your edits go wonky in 3d space, making a LOT of extra work dragging crap around an already sluggish interface.  (Quad core here, lots of memory, 64 bits the whole deal)

I only have a 32bit dual core & the programme zips along for me, maybe your graphics card isn't good enough for the programme, or something else on your computer is interfering.

The best & most beautiful things in the world cannot be seen nor touched... but felt in the heart.

Helen Keller

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lkendall posted Thu, 09 December 2010 at 4:35 PM

William_the_Bloody

Until MD has a constrained feature like the Poser cloth room (to keep a clothing item from falling off a figure) some of the work may have to be done in Poser.

One way to make hose, one could make somthing like panty hose, make a material group/zone from the waist to the top of the hose, and set that group as invisible in the material room in Poser, or use a transparency map to make everything from the waist to the top of the hose invisible.

Also, in a Poser cloth simulation, the top row of polys can be made into a group, and constrained.

lmk

Probably edited for spelling, grammer, punctuation, or typos.


Photopium posted Thu, 09 December 2010 at 4:47 PM

I live in fear of the Poser Cloth room (and the Hair room)


lkendall posted Fri, 10 December 2010 at 12:49 PM

WTB

No doubt you have been following the two threads discussing dynamic clothing and the Cloth room. I think these subjects mesh nicely with the discussion of MD software.

At some point, depending upon how much of the cloth rooms function can be accessed through python scripts, maybe some one will write a script that will allow for running simulations from a less intemidating interface?

LMK

Probably edited for spelling, grammer, punctuation, or typos.


Photopium posted Fri, 10 December 2010 at 2:01 PM

That would be great.  Sometimes, though, these Python Warriors end up making things that are even more complicated and esoteric than the poser version.  I have some toddler-free time over the next couple of days, I think I'm going in and not coming out until I "get it"

Not the Hair room though.  I've never seen anything delightful coming out of THAT.


ShaaraMuse3D posted Fri, 10 December 2010 at 2:05 PM

What is it about the cloth room you find difficult or intimidating? I find it quite simple to work with.


Photopium posted Fri, 10 December 2010 at 2:08 PM

I'll let you know in a few hours ;)


ShawnDriscoll posted Fri, 10 December 2010 at 8:34 PM

I learned some good info from the Poser tutorial PDF that comes with Poser (the Cloth Room chapter).

www.youtube.com/user/ShawnDriscollCG


ShaaraMuse3D posted Sat, 11 December 2010 at 2:01 AM

If anyone has a hard time getting into the cloth room I'd be more than happy to help out. I use 90% dynamic cloth in all my projects, so I've spent a lot of time with it. :) I don't have the deep technical knowledge of people like BB, but I know how to use it.


ShawnDriscoll posted Mon, 13 December 2010 at 3:59 AM

I thought I'd give MD2 a try.  After watching the first three steps of the basic video (blue dress) and after three tries using a morphed and posed V3 inside of MD2, I was able to stitch two pieces of cloth together and let the sim do the rest before exporting the clothing back to Poser 6 (some re-scaling was needed to get it to fit V3 because I'm just goofing around for a first try).  Then I imported the PZ3 into Vue 9 for rendering.  Should have a render to post later.

www.youtube.com/user/ShawnDriscollCG


ShawnDriscoll posted Mon, 13 December 2010 at 5:10 AM

Ignore the skullcap.  I probably could have shrunk the "outfit" a bit more.

www.youtube.com/user/ShawnDriscollCG


ShaaraMuse3D posted Mon, 13 December 2010 at 5:49 AM

Looks good!

Is it UV mapped?

An idea could be to make a version where you have a constrained waistband that could be tight. But I like the style of the garment


NanetteTredoux posted Mon, 13 December 2010 at 5:56 AM

I downloaded the trial version and spent most of yesterday with it. Perhaps I am too ambitious, or perhaps I am not a "natural" like Anniebel, but I struggled at first to get to grips with it. I made two simple dresses yesterday though, one for Posette and one for V4.

I'll play with it some more, but at the moment it seems that the personal licence is worthwhile. The mesh it generates has the right characteristics for the Poser cloth room, it seems. For really detailed clothing you need to know something about sewing and how to design sewing patterns. This seems a good supplementary program for Poser.

Perhaps, once MakeHuman is finished, this can be used to clothe the MakeHuman figures?

Poser 11 Pro, Windows 10

Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch


ShaaraMuse3D posted Mon, 13 December 2010 at 6:09 AM

I just looked at MakeHuman, and it looks quite interesting. I wonder how it will affect the poser community.


infinity10 posted Mon, 13 December 2010 at 8:17 AM

Wow, Rose of Primary Rhyme, a Japanese website, has just created a frilly formal shirt for M4, using Marvelous Designer.

http://seisuishow.blog113.fc2.com/blog-entry-1862.html

 

Eternal Hobbyist

 


MagnusGreel posted Mon, 13 December 2010 at 8:26 AM

Quote - I just looked at MakeHuman, and it looks quite interesting. I wonder how it will affect the poser community.

 

by the current track record, not at all. (makehuman's been around for years)

Airport security is a burden we must all shoulder. Do your part, and please grope yourself in advance.


ShaaraMuse3D posted Mon, 13 December 2010 at 8:28 AM

Looks like a pretty good program to make custom figures with though.


NanetteTredoux posted Mon, 13 December 2010 at 9:13 AM

Wow Infinity, that is an impressive shirt. I even understand how it was made!

I believe this software (or other software like it) will raise the standards for clothing design for Poser.

I have been following the development of MakeHuman for years. Considering it is free software developed by volunteers, it is pretty impressive already. I haven't given up on it.

Perhaps we won't have to use the same old figures in the same old clothes all the time any more.

Poser 11 Pro, Windows 10

Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch


KageRyu posted Mon, 13 December 2010 at 10:16 AM

My personal opinion is that while it is a nifty idea, there are a lot of things that are distasteful.  The personal liscense would not be a bad price for maybe $50 to $75, but has way too many restrictions on it. At $99 right now, soon going up to $199 I feel that is too much for a hobby only product, or educational equivalent version.  As for them knowing whether or not you used their software, it may hide tags or signatures in the mesh cleverly (I've known modelers who have done this quite effectively), or it my tag the file properties. I especially do not like the particular terms of their liscensing agreement that gives them the right to collect personal information about the user, hardware configuration, and usage logs (i.e. logs of what you have created and exported, etc...) - this smacks of a program that either has, or will have hidden spyware, and possibly malware in it.  Also with it being governed by the laws of Korea, it gives me reason to take pause, as their laws for copyright and trademark are vastly different than other nations, as I do not believe they were a signing member of the International Copyright Convention (I might be wrong about this - several asian nations are not though).  As for their small business liscense, well, $700 is just nuts for this type of program, IMHO, especially given that is a liscense for a business to use on only 1 machine at a time (if it were a volume liscense maybe it woul dbe worth it).

I feel it's a risk, but if it holds appeal to you, that may tip your descision.  Also, since there do not seem to be a lot of plugins for this type of project, they pretty well have the market cornered, and can charge whatever the traffic will bear (unless someone comes along and writes a competing program).

The New HD Toaster from Wamco toasts bread more evenly and acurately than Standard Toasters. Take advantage of the FULL resolution of your bread and try one today, because if your toast isn't in High Definition, you are not getting the most of your toast!


vintorix posted Mon, 13 December 2010 at 10:45 AM

Compared to the ethusiasm in all other forums I am being led to think that Renderosity is a accossiation for old wowsers.

Urban dictionary:1. wowser  

"..A derogatory word denoting a person who saps all the fun out of any given situation. Derived from the temperance movement in Australia and New Zealand at the turn of the C20th, when it was hurled as an accusation towards conservative teetotallers who were too prim and proper to relax and socialise, it has become a more generic term that can be assigned to any straight bore lacking a sense of humour, especially petty bureaucrats and  politicians."


KageRyu posted Mon, 13 December 2010 at 11:48 AM

yes, because giving a detailed and honest review of facts in a thread that asks for just that is snapping all the fun out of a situation, and being a petty bureaucrat. :rolleyes:

Me, i find these forums too full of people throwing cheap shots and thinly veiled insults over nothing - but thats the interwebz for you. 

The New HD Toaster from Wamco toasts bread more evenly and acurately than Standard Toasters. Take advantage of the FULL resolution of your bread and try one today, because if your toast isn't in High Definition, you are not getting the most of your toast!


ShawnDriscoll posted Mon, 13 December 2010 at 12:29 PM

Quote - Looks good!

Is it UV mapped?

An idea could be to make a version where you have a constrained waistband that could be tight. But I like the style of the garment

Don't know.  I just slapped the front and back together.  I did the plain texture in Vue.

www.youtube.com/user/ShawnDriscollCG


Anniebel posted Mon, 13 December 2010 at 4:44 PM

Quote - My personal opinion is that while it is a nifty idea, there are a lot of things that are distasteful.  The personal liscense would not be a bad price for maybe $50 to $75, but has way too many restrictions on it. At $99 right now, soon going up to $199 I feel that is too much for a hobby only product, or educational equivalent version.  As for them knowing whether or not you used their software, it may hide tags or signatures in the mesh cleverly (I've known modelers who have done this quite effectively), or it my tag the file properties. I especially do not like the particular terms of their liscensing agreement that gives them the right to collect personal information about the user, hardware configuration, and usage logs (i.e. logs of what you have created and exported, etc...) - this smacks of a program that either has, or will have hidden spyware, and possibly malware in it.  Also with it being governed by the laws of Korea, it gives me reason to take pause, as their laws for copyright and trademark are vastly different than other nations, as I do not believe they were a signing member of the International Copyright Convention (I might be wrong about this - several asian nations are not though).  As for their small business liscense, well, $700 is just nuts for this type of program, IMHO, especially given that is a liscense for a business to use on only 1 machine at a time (if it were a volume liscense maybe it woul dbe worth it).

I feel it's a risk, but if it holds appeal to you, that may tip your descision.  Also, since there do not seem to be a lot of plugins for this type of project, they pretty well have the market cornered, and can charge whatever the traffic will bear (unless someone comes along and writes a competing program).

 

It is not marketed at hobbyists LOL, hobbyists just noticed it while it was in beta. $700 is a steal compared to the OptiTex licence which is in the thousands I believe.

The best & most beautiful things in the world cannot be seen nor touched... but felt in the heart.

Helen Keller

My Gallery                       My Freebies                        My Store


ShawnDriscoll posted Mon, 13 December 2010 at 5:01 PM

I like the fact that for $99 you can import any OBJ object into it and throw cloth over it, then export both together or just the cloth.

www.youtube.com/user/ShawnDriscollCG


bopperthijs posted Mon, 13 December 2010 at 5:41 PM

Some tips on using MD2: I use Daz|studio for making the avatars and the poses. I haven't succeeded in doing this with poser. I also use daz|studio for importing the obj-file and export it as an obj-file with poser scaling.

For the UV-mapping: UV-mapping is rather a problem. I found the following solution: In MD2 I give every piece of cloth a different color, load it in UV-mapper and tile by material. I use UV-mapper-pro, and I scale every piece of cloth to have the correct dimensions.

just my two cents

best regards,

Bopper.

-How can you improve things when you don't make mistakes?


GreenEyedGirl posted Mon, 13 December 2010 at 9:36 PM

As usual though, no mac version :( 

 


NanetteTredoux posted Mon, 13 December 2010 at 10:23 PM

It just dawned on me that this software can be used to bypass the cloth room in Poser entirely. Assemble, drape and pose in MD, then export an obj file of the posed clothes. If you use the same pose in Poser, no need to use the cloth room. It is fast enough. I haven't tried this yet, but it seems feasible.

Poser 11 Pro, Windows 10

Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch


NanetteTredoux posted Mon, 13 December 2010 at 11:44 PM

On second (third, fourth, umpteenth) thought, no. I am uninstalling the evaluation version.

The 2d-to-3d approach is not intuitive for me. I sew, but I buy patterns for that. I don't want to have to make a pattern in 2d to create a 3d garment. Too much I have to relearn. This program is sucking the time out of my life.

One day, perhaps, I want to be good enough to sell 3d clothes I have made. But I am not prepared to fork out for the commercial license to do that.

I think I would rather stick with Blender and Poser's cloth room, with all its limitations.

Poser 11 Pro, Windows 10

Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch


ShawnDriscoll posted Tue, 14 December 2010 at 12:29 AM

I uninstalled it, too.  I already have VirtualFashion to suck time from me.  But I'll go back to trying MD when version 3 is out (if there is one).  I don't like the mesh created by MD.  I'm just so used to modeling clothes in quads manually and smoothing their meshes.

www.youtube.com/user/ShawnDriscollCG


vintorix posted Tue, 14 December 2010 at 1:11 AM

bopperthijs, "I haven't succeeded in doing this with poser"

1)  To get Michael or any other figure from Poser into MD first use the script "Collect Scene Inventory" (under Utility Funcs) to get the textures. Another way to export the textures is to export as Collada first. Display units = Poser ative units
Once you have the textures do an ordinary OBJ export to to the same folder.

  1. Then to import into MD use a scale of 262100.

  2. Once you are finished with the model in MD export it in OBJ format at the default 100%.

  3. To import the model into C4D the FIRST time use the scale of 0.1. Subsequent in and out use the scale of 262.1 (C4D unit=cm)

  4. To import into Autogroup Editor direct from MD use a scale of 0.039 (it will be positioned a little too high in Poser then but that is easely adjustable)

  5. To Export from C4D to Autogroup Editor or into Poser use the scale of 262.1.

  6. Important: Always import to Poser with ALL checkboxes deactivated.


ShawnDriscoll posted Tue, 14 December 2010 at 1:25 AM

Uninstalling Marvelous Designer 2 trashed my registry.  I recommend just deleting the program from your hard drive in your "C:program Files" folder if you are using 32-bit rather than running their uninstaller.  I should have known better when I noticed Marvelous Designer 2 does not show up in ADD/REMOVE Programs in the Control Panel. 

www.youtube.com/user/ShawnDriscollCG


vintorix posted Tue, 14 December 2010 at 1:32 AM

ShawnDriscoll, "I don't like the mesh created by MD.  I'm just so used to ...quads"

Just do a "Remesh All" in zBrush and you get your nice quads. For dynamic clothes though triangles works far better (in the cloth room).

 

 


ice-boy posted Tue, 14 December 2010 at 1:35 AM

dear lord. your registry to hurt?

 

this is bad. can you imagine your windows crashing.


ice-boy posted Tue, 14 December 2010 at 1:35 AM

is there a similar software where you can create 3d cloth for figures?


vintorix posted Tue, 14 December 2010 at 1:38 AM

"is there a similar software where you can create 3d cloth for figures?"

Optitex for thousands and thousands of dollar.

http://www.optitex.com/


ShawnDriscoll posted Tue, 14 December 2010 at 2:22 AM

I convert to tris from modeled quads for use in the Cloth Room if I'm not using VirtualFashion.  Forgot about ZBrush.

Uninstalling Marvelous Designer 32-bit for XP ripped the Microsoft C++ 2008 runtime library all to hell rather than simply just removing its own hooks from it.  Others apps are asking me to register when I start them up now.  Carrara, Poser, Vue, and Zbrush survived though.

www.youtube.com/user/ShawnDriscollCG


vintorix posted Tue, 14 December 2010 at 2:35 AM

Sorry to hear that. For many reasons it is good practice to keep your system and everything else on seperate harddisks or partitions. Every three months or so I restore the system from a Acronis backup image, reinstall the latest applikations I want to keep and make a new backup. In that way the entropy is defeated and I get a system that is better and better over time. A side effect is that you also clean your system from all viruses (not that I ever had one). That is a must if you are using Beta software.

 

 

 

 

 


ShawnDriscoll posted Tue, 14 December 2010 at 3:21 AM

I'm good again.  The last time this happened to me was almost three years ago with 3D Canvas Pro 7.  But it only clobbered my MS Visual Studio C++ compiler.

Watching some designer shows on TV (and looking through a Hugo Boss catalog) did give me some outfit ideas to model in Hexagon.  

www.youtube.com/user/ShawnDriscollCG


vintorix posted Tue, 14 December 2010 at 3:41 AM

Very good idea! I often wondered why high fashion is not more used on Poser models. After all, cloth design has no copyright protection (as long as you don't use the designers name). :)

I look forward to your creations! Myself I have to learn to sew first.. :(


Photopium posted Tue, 14 December 2010 at 10:47 AM

I think it's a great tool.  Even if you never use it commercially.

Just getting whimiscal and seeing how fast I could integrate it into my routine, I created this posed dress and boa (Fur via Poser's Hair Room)

Stockings I made real quick in Max with the new toy "Wrapit" and garment maker.  I wanted to stripe the stockings but I forgot to map them while they were sane.

The ripples in the dress are a little jagged for my liking, but I suspect this has more to do with shading/lighting than the actual model.  Baggins could tell us for sure.


ShaaraMuse3D posted Tue, 14 December 2010 at 10:54 AM

Hmm.. So that boa is dynamic cloth and you grew hair on it? I didn't know you could do that.. If you can, it'd be really cool.


KageRyu posted Tue, 14 December 2010 at 11:00 AM

Quote - It is not marketed at hobbyists LOL, hobbyists just noticed it while it was in beta. $700 is a steal compared to the OptiTex licence which is in the thousands I believe.

It's personal liscene would be for hobbyists, but is far too laden with restrictions . As for it's full liscense it is far too expensive for what it is compared to other feature rich software in that same price range in my opinion.

The New HD Toaster from Wamco toasts bread more evenly and acurately than Standard Toasters. Take advantage of the FULL resolution of your bread and try one today, because if your toast isn't in High Definition, you are not getting the most of your toast!


Photopium posted Tue, 14 December 2010 at 11:19 AM

I believe you can grow hair on absolutely anything (except for other hair)


ShaaraMuse3D posted Tue, 14 December 2010 at 1:00 PM

Quote - I believe you can grow hair on absolutely anything (except for other hair)

That's cool! 

Dynamic scarfs.. Dynamic fur coat..  Options are endless.


MagnusGreel posted Tue, 14 December 2010 at 1:11 PM

you can grow hair on any polygon.

Airport security is a burden we must all shoulder. Do your part, and please grope yourself in advance.


Believable3D posted Fri, 17 December 2010 at 12:08 AM

Quote - It's personal liscene would be for hobbyists, but is far too laden with restrictions .

I'd say it's not very restrictive for a personal license to allow sales of rendered images.... But if I ever did want to sell clothing meshes, I dunno that I would ever be able to afford another $600.

______________

Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM

Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3


Photopium posted Sat, 18 December 2010 at 3:23 PM

REALLY loving this now.

vintorix posted Sat, 18 December 2010 at 4:16 PM

William_the_Bloody: Very nice!

And here is an example how to combine Conforming, Dynamic and MD clothing at the same time..


infinity10 posted Sat, 18 December 2010 at 10:31 PM

Wow, amazing work, guys !

Eternal Hobbyist

 


infinity10 posted Sat, 18 December 2010 at 10:35 PM

Quote - For dynamic clothes though triangles works far better (in the cloth room).

 

Ah, is that so ?  I think that is a good point for me to note, next time I make a simple robe or two (I only use Shade and Hexagon, and only make veyr simple dynamic clothing).  Thanks for the information.

Eternal Hobbyist

 


ShaaraMuse3D posted Mon, 20 December 2010 at 10:37 AM

Yeah triangles tend to give less buggy drapes.

Also, nice clothing guys. :)


vintorix posted Mon, 20 December 2010 at 10:56 AM

.."less buggy drapes"

Not only that but the (Poser) simulation runs up to 10x faster.


rowlando posted Tue, 21 December 2010 at 2:11 AM

bookmarked

Seek what you can never loose


ShawnDriscoll posted Tue, 18 January 2011 at 1:46 AM

Quote - Uninstalling Marvelous Designer 2 trashed my registry.  I recommend just deleting the program from your hard drive in your "C:program Files" folder if you are using 32-bit rather than running their uninstaller.  I should have known better when I noticed Marvelous Designer 2 does not show up in ADD/REMOVE Programs in the Control Panel.

Just got this email now from the programmers:

 


Dear Marvelous Designer Users, 

We are sending this email to warn you "Do not run our Uninstaller of the old version (2.63 or below)". Please understand this email notification even though you are not registered in our mailing list because this is urgent and important. 

We've just found that our Uninstaller has a critical problem. It removes all registries in HKCU/Software and this can mess up some settings of lots of the softwares like Chrome, Firefox, etc.. And some application could be crashed so that you should reinstall it.. or restore Windows setting.

We are very sorry for this big trouble. We've figured out the problem completely and it was fixed since the 2.65 version. So if you want to uninstall Marvelous Designer, please download the latest version at the website (http://www.marvelousdesigner.com/Marvelous/Downloads.aspx) and run uninstaller. 

In the next time, we will get back to you with a good news. 

Best regards,

www.youtube.com/user/ShawnDriscollCG


infinity10 posted Tue, 18 January 2011 at 1:58 AM

Blimey !  I'll wait a bit longer before installing the demo version, in that case.....

Eternal Hobbyist

 


ShawnDriscoll posted Tue, 18 January 2011 at 2:58 AM

It took me about a day and a half to repair my registry.  I was very close to re-installing Windows from scratch.  But I would lose a lot of apps that I have activated that could only be deactivated first before wiping a drive.

www.youtube.com/user/ShawnDriscollCG


bevans84 posted Tue, 18 January 2011 at 5:54 AM

I used a restore point and that brought everything back to normal.



ShawnDriscoll posted Tue, 18 January 2011 at 3:45 PM

Mine is turned off because my drive is nearly full.  That's cool though that restoring to a previous point worked for you.  A lot of newer apps ignore Microsoft's restore trick.

www.youtube.com/user/ShawnDriscollCG


Miss Nancy posted Tue, 18 January 2011 at 5:40 PM

Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2689692

Marvellous Design (software) Copyright (c) 2010 CLO Virtual Fashion Inc., which was in a trademark and/or patent application by reyes infografica (see att lnk).  I wonder if there were a connexion between the two entities.  yes, in response to annie's post, reyes is in spain. ISTR one of the famous 'squid 3d modellers worked for them. d'espona IIRC.



Anniebel posted Tue, 18 January 2011 at 5:44 PM

Quote - Marvellous Design (software) Copyright (c) 2010 CLO Virtual Fashion Inc., which was in a trademark and/or patent application by reyes infografica (see att lnk).  I wonder if there were a connexion between the two entities.

They have stated they are not the same company, & MD is in Korea I think, while the other was in Europe.

The best & most beautiful things in the world cannot be seen nor touched... but felt in the heart.

Helen Keller

My Gallery                       My Freebies                        My Store


ShawnDriscoll posted Tue, 18 January 2011 at 10:43 PM

There are all sorts of clothing programs.  The drama occurs when such software is sold for under $100.  And companies in different countries can't sue each other anyway.  Lawyers still get pay-offs though.

www.youtube.com/user/ShawnDriscollCG


SteveJax posted Wed, 19 January 2011 at 4:27 AM

Quote - > Quote - Uninstalling Marvelous Designer 2 trashed my registry.  I recommend just deleting the program from your hard drive in your "C:program Files" folder if you are using 32-bit rather than running their uninstaller.  I should have known better when I noticed Marvelous Designer 2 does not show up in ADD/REMOVE Programs in the Control Panel.

Just got this email now from the programmers:

 -----------------------------------------------------------------------

Dear Marvelous Designer Users, 

We are sending this email to warn you "Do not run our Uninstaller of the old version (2.63 or below)". Please understand this email notification even though you are not registered in our mailing list because this is urgent and important. 

We've just found that our Uninstaller has a critical problem. It removes all registries in HKCU/Software and this can mess up some settings of lots of the softwares like Chrome, Firefox, etc.. And some application could be crashed so that you should reinstall it.. or restore Windows setting.

We are very sorry for this big trouble. We've figured out the problem completely and it was fixed since the 2.65 version. So if you want to uninstall Marvelous Designer, please download the latest version at the website (http://www.marvelousdesigner.com/Marvelous/Downloads.aspx) and run uninstaller. 

In the next time, we will get back to you with a good news. 

Best regards,

I got the same letter and I never even bought their software. Weird!


vintorix posted Wed, 19 January 2011 at 4:44 AM

"They have stated they are not the same company.."

There was a yacht building company in a Sweden that finaly succeeded after going bankrupt seven times. The owners liked to claim that none of the other owners or designers had contributed anything whatever to the result yet after each failure the company had emerged the next day with the same products and the same customers.

So please take whatever they say with a pinch of salt.


SteveJax posted Wed, 19 January 2011 at 5:28 AM

Quote - "They have stated they are not the same company.."

There was a yacht building company in a Sweden that finaly succeeded after going bankrupt seven times. The owners liked to claim that none of the other owners or designers had contributed anything whatever to the result yet after each failure the company had emerged the next day with the same products and the same customers.

So please take whatever they say with a pinch of salt.

 

Which could explain why, as a Virtual Fashion owner, I got the email from them about Marvelous Clothing Designer when I've never bought it.


infinity10 posted Wed, 19 January 2011 at 6:31 AM

I never bought MD myself, but I did sign on for their e-Newsletter and so I got the notification mail as well.

I am not a VF customer, however.

Eternal Hobbyist

 


moogal posted Thu, 20 January 2011 at 5:38 PM

Wow, almost February...  It's on sale now with a promised D|S plug-in...  I assume the plug-in isn't free after the sale ends, but I wonder what the price will be?


MagnusGreel posted Thu, 20 January 2011 at 5:52 PM

Quote -
We've just found that our Uninstaller has a critical problem. It removes all registries in HKCU/Software and this can mess up some settings of lots of the softwares like Chrome, Firefox, etc.. And some application could be crashed so that you should reinstall it.. or restore Windows setting.

 thats not a bug. thats a disaster.

Airport security is a burden we must all shoulder. Do your part, and please grope yourself in advance.


lmckenzie posted Fri, 21 January 2011 at 3:09 PM

" thats not a bug. thats a disaster."

 

*Yep *

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken


Photopium posted Fri, 21 January 2011 at 8:28 PM

It's over and fixed guys, geez.  Why not focus on what the product actually does?


obm890 posted Fri, 21 January 2011 at 10:56 PM

Quote - It's over and fixed guys, geez.  Why not focus on what the product actually does?

 

Hehe, I suppose it's like that joke where the punchline goes: "...But you shag ONE sheep..."

 

*:-)



wolfie posted Thu, 27 January 2011 at 1:47 PM

Here is my first attempt at a real clothing item.  I spent about 30 minutes actually doing the pattern and tweeking it by some scaling, and tugging and pulling at it.  Here its shown on V4.  I loaded K4 in to MD2 and it only took maybe 10 minutes to refit the dress for K4. (no render, sorry)

Honestly, the ease of use of this app is amazing.  Sure, its features could use some additions and tweaks but still.  30 minutes from pattern PDF to a rendered 3D dress?  No way in hell could i do that in Modo.  Maybe Mada can or perhaps Bog.  Not me.

At the current $99 I can't see myself not going for it.  Even if the auth servers die a year from now (highly unlikely though), I think the price would still have been worth it.


EZbrush posted Sat, 19 February 2011 at 4:04 AM

new bundle set has been added, now you can buy MarvelousDesigner 2 learning course and Hexagon Learning course as a Bundle and save.

see Bundle-Sale

http://3d-model-designer-warehouse.com/dlg/cart

 

For anyone new to hexagon go here  Click Here

 

Thanks.

Sorry i dont come here much,if you have any questions please use the contact tab on the main website******



obm890 posted Sat, 19 February 2011 at 5:31 AM

Since when are commercial posts advertising your own products allowed in this forum?



vintorix posted Sat, 19 February 2011 at 6:06 AM

 

EZbrush, thank you for extremly valuable information!

 

 

 


EZbrush posted Sat, 19 February 2011 at 7:48 PM

thank you,

my post above is to help others, there is tons of FREE Tutorials on there all so


Terrymcg posted Sun, 20 February 2011 at 6:55 PM

I learned a lot from your free tutorials EZbrush , so thank you very much for making them. In fact I basically learned how to model by watching your tutorials and the tutorials at Geek at Play Studios. I still watch your tutorials quite often.

Anyway,  I don't know much about Marvellous Designer though. I could make a dress like the one in wolfie's example in hexagon, but it would certainly take me longer than 30 mins.  Plus all the time spent on UV mapping and texturing.... I think the dress wolfie made looks very nice. But what are those thin red, green and blue lines?

D'oh! Why do things that happen to stupid people keep happening to me?


EZbrush posted Sat, 26 February 2011 at 8:35 PM

head up there is going to be a price change soon on marvelous designer application
http://www.marvelousdesigner.com/forum/news/37


SteveJax posted Sun, 27 February 2011 at 12:01 AM

Quote - Since when are commercial posts advertising your own products allowed in this forum?

I'm fairly certain that that only pertains to advertising "Threads" not individual posts that are on topic to an existing thread.


RobynsVeil posted Sat, 26 November 2011 at 5:33 AM

I would so love for there to be another MD sale - i'd probably bite this time.... :blink:

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


RedPhantom posted Sat, 26 November 2011 at 7:46 AM Site Admin

Quote - I would so love for there to be another MD sale - i'd probably bite this time.... :blink:

 

Maybe on pink Monday? I'd love to have this too.


Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


estherau posted Tue, 29 November 2011 at 6:20 AM

on macs you can clone a harddrive very easily eg to an external drive, and then if something goes wrong with your old harddrive with the operating system on it and you take out the damaged harddrive completely and replace it with a blank one, and restart your mac, the computer just starts automatically from the clone (because when it starts up it looks for a drive either external or internal with the operating system on it, and if the original start up disk can't be found it chooses the clone) and everything works as normal. no problem with serial numbers of disks (macs don't care about that) etc. ie you have your original computer back from your clone. you don't have to restore anything, you don't need any DVDs etc.  then you can just clone back to your damaged drive if you like or to your new hard drive that you have placed internally.

Does not windows have a similar feature?

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


vintorix posted Tue, 29 November 2011 at 7:09 AM

In windows there are a variety of backup methods both build in and 3th part. The mac version sounds nice, but real life is more complicated. You can have more than one hard disk, with partitions, you need to do several backup versions 1,2, 3 from different dates, you want to choose what you will back up and so on and so forth.

The mac is made for simplicity, to make life easier for the average untechnical user. But we real men (of both sexes!:) need something more.


RobynsVeil posted Tue, 29 November 2011 at 7:13 AM

A question on MD... from what I understand, the mesh is this Delaunay-type thing, which is an assortment of tris. Not sure if I'm right, but that what I understand. There is some talk of Poser finally getting subD, which apparently doesn't like tris?

Or am I completely wrong?

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


lmckenzie posted Tue, 29 November 2011 at 7:35 AM

XXCLONE (free & paid) does basically what estherau is describing for Windows. It will create an exact clone of the system or any other partition with a few clicks. If you clone the system partion, it will be bootable. I haven't tried it with an external HD but but I assume that works. IIRC, it will even modify the Windows boot screen to allow you to boot to the original or the cloned system drive/partition.

http://www.xxclone.com/

Windows make registry backups but I use ERUNT which is more flexible, allowing you to make backups at will or autimatically and provides a way to revert to any saved version - which can be very helpful on occasion.

http://www.larshederer.homepage.t-online.de/erunt/ 

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken


vintorix posted Tue, 29 November 2011 at 7:35 AM

RobynsVeil,

The whole MD team is working intensive with the quad mesh, to the point that all other things are on hold. The quad mesh is several months late, it may be that they have underestimated the difficulty of it. After all, no one else has ever succeeded making a tri to quad converter that is good enough.

Meanwhile we MD users have learned retopology the hard way, everyone using his/hers personal favorite method. A conforming cloth item that is not quad will never do, subdivision is only one issue of a long list. The MD way is still a great time saver though, even included the time for the retop. And the quality is much better with natural falls and wrinkles. Above all it is great fun! The animation has improved to the point that you can make short animations like OptiTex in Daz Studio. But OptiTex doesn't allow you to make your own cloth, so what do you prefer?


RobynsVeil posted Tue, 29 November 2011 at 7:45 AM

I agree: what MD offers at this point is indeed very tempting. Perhaps not $200-tempting (which is a fair bit more than what I paid to upgrade either Poser or Vue) but still... perhaps they may run a special again at some point: I'm very likely to bite then, as I said.

On retopo: I recently "invested" in BSurfaces for Blender (eventually going to be free, but I'm a huge supporter of anything Blender so I got it)... tried to do retopo with it. The results well much less than stellar. Probably something I was doing wrong, no doubt. So, still looking for a decent retopo tool... :blink:

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


vintorix posted Tue, 29 November 2011 at 8:41 AM

I looked up BSurfaces in youtube and it looks good to me. Perhaps you should not do everything manually. You save time if you first use the ordinary clothing tools in your application, I am not familiar to Blender but I am sure that Blender has those. Besides the advantage of getting 2/3 of the job done free there are certain things that a machine does better. Like flowing lines in very tight places for example.