SeanMartin opened this issue on Dec 31, 2010 ยท 7 posts
SeanMartin posted Fri, 31 December 2010 at 7:45 PM
So I have this library of bvh files (the massive one on ShareCG), but when I try to apply one of the movements, the resulting animation has the character flying all over the place instead of standing still as he hands me a menu.
Anyone have any idea why my character mesh should take to the air like that? I tried locking the body on the animation palatte, but that didnt help at all. Is there something I'm missing?
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