3dcheapskate opened this issue on Jan 07, 2011 ยท 11 posts
3dcheapskate posted Fri, 07 January 2011 at 4:22 AM
I've certainly learnt a lot since my first attempt at a chess set (my "WIP: Simple Morphing Chess Piece - Advice On The Knight?" thread here http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2810592 ) but there's still a long way to go.
I've decided to try and produce a more traditional low resolution chess set. No morphs this time, so I can work on each piece in isolation. Here's what I've got so far - just the king and queen (both still need some tweaking).
King - 220 vertices, 218 faces.
Queen - 252 vertices, 250 faces.
(Screenshots of the obj files, as imported into DAZ|Studio above)
I started with the king, and decided to use a cube with 9 faces per side as the starting point. My reasoning was that the square in the centre of the top face could be extruded a few times to create the cross on the top. I also wanted to put the little bobble on top of the queen, and this central square seemed a good starting point for that too, so I created the queen from the king by removing the cross and adding a second cut-down cube.
Any comments, suggestions, advice, constructive criticism, etc is most appreciated, as always.
Hopefully the rest of the pieces will follow quite soon. And I hope to include a solid board with two pull-out, baize-lined drawers for storing the pieces. At least that's the plan... !
P.S. I've also posted a similar thread over at the DAZ forums here http://forum.daz3d.com/viewtopic.php?p=2708932
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).