Seaview123 opened this issue on Jan 19, 2011 · 5 posts
Seaview123 posted Wed, 19 January 2011 at 11:53 AM
Hi folks,
I've been experimenting with the ambient setting in the material room...
In the picture I posted today, I set the ambient setting of the light saber blades to 10.000. When rendered, the blades give off a glow as if they were point lights.
http://www.renderosity.com/mod/gallery/index.php?image_id=2159775
But, while the blue blade stayed blue, the red blade turned yellow. I tried playing with the diffuse and other color settings, but I couldn't make it turn back to red. And the glow (on the characters shirt and face) still looks red.
Does anyone know where I can find an explanation of how the material settings work? (Paging Dr. Geep.... ?)
Thanks,
Tom