Forum: Poser - OFFICIAL


Subject: GRRRR! Strand based hair and calculating dynamics

rokket opened this issue on Feb 28, 2011 ยท 7 posts


rokket posted Mon, 28 February 2011 at 6:38 AM

I have a scene that I have animated that has Sydney asleep on a bed, in the middle of a nightmare. I figured out the animation side pretty easily. The scene looks natural and she moves and twitches just like a hollywood nightmare scene. The problem comes in calculating the dynamics for the hair. I checked the boxes for collision detection on the pillow prop, the bed, and her skull cap. The hair prop itself doesn't have that option. When I do the calculation, her hair still pokes through the pillow and the bed, and drapes as if she is hanging in midair during a magician's levitation act.

What am I missing? I want to pull may own hair out. I figured out how to do an animation with the hair when walking, and even have one that is walking, talking, dynamic clothing (skirt and blouse), and a little wind blowing though her hair. But I can't seem to get past this little problem. HELP!!!

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.