Forum: Poser - OFFICIAL


Subject: How to create a sitting pose for a cloth figure?

grichter opened this issue on Feb 28, 2011 · 12 posts


grichter posted Mon, 28 February 2011 at 11:02 AM

Say you have a dress or skirt and because issues with the mesh design, it won't run trhu the cloth room either as a hybrid or export-import. (change to prop)

 

What is the best way to make a sitting pose for a comforming dress or skirt (if the handles and such that come with it don't give you the proper flexibality)?

Pull the obj into a modeler with V4 and bend the mesh as required and then import as a morph target or ??????????

 

Thanks in advance for any replies or tips. Got a scene I am working on and frustrated that I can't get the cloth figure to bend at the knees correctly to create a realistic looking sitting pose.

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


arcebus posted Mon, 28 February 2011 at 11:06 AM

Have you tried it with magnets? That's what I would try before morphing the thing. The latter, of course, will give you the better results, maybe after 1 or 2 subtessalation runs...


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markschum posted Mon, 28 February 2011 at 12:03 PM

Once the pose has been determined I pull the clothing obj into modeller and simply make a custom mesh from it. Import as a prop, and generally discard when the pic is done.

 


corinthianscori posted Mon, 28 February 2011 at 1:56 PM

Quote - Once the pose has been determined I pull the clothing obj into modeller and simply make a custom mesh from it. Import as a prop, and generally discard when the pic is done.

 

What Mark said.

You can also check out my tutorials on youtube. I don't think I've covered the whole sit-in-chair-thing...but I'll get to it.

http://www.youtube.com/user/corinthianscori?feature=mhum


RobynsVeil posted Mon, 28 February 2011 at 3:28 PM

Quote - Once the pose has been determined I pull the clothing obj into modeller and simply make a custom mesh from it. Import as a prop, and generally discard when the pic is done.

You could also use that custom mesh as a morph target for the original cloth... not that hard to do, especially if you have Poser File Editor.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

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wolfie posted Mon, 28 February 2011 at 3:47 PM

Just wondering why it won't run through the cloth room?


grichter posted Mon, 28 February 2011 at 5:04 PM

Quote - Just wondering why it won't run through the cloth room?

Two different conforming dresses I tried that fit the theme of the scene.

One the hem trim is not attached to the skirt portion and drops away. The collar is sitting on the shoulders, around the neck and not attached and drops away and the cuffs or caps on the end of the sleeves are literally tubes and not attached to the sleeve of the dress and drop away if the arms are in anything other then the T-pose.

The other dress has a bulit in apron, and a cloth panel behind I dob't know a better way to explain it shoe lace section below the breasts. The cloth panel is not attached to any other polys. The skirt and the blouse are not attached to each other. The joint is under the apron string-band that runs around the wasit. A bunch of intersections of cloth which drives the cloth room to it's knees. When I tried to make it a hybrid half the apron flap is with the hip group and the other half is with the abdomen.

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


rokket posted Tue, 01 March 2011 at 2:39 AM

Quote - > Quote - Just wondering why it won't run through the cloth room?

Two different conforming dresses I tried that fit the theme of the scene.

One the hem trim is not attached to the skirt portion and drops away. The collar is sitting on the shoulders, around the neck and not attached and drops away and the cuffs or caps on the end of the sleeves are literally tubes and not attached to the sleeve of the dress and drop away if the arms are in anything other then the T-pose.

The other dress has a bulit in apron, and a cloth panel behind I dob't know a better way to explain it shoe lace section below the breasts. The cloth panel is not attached to any other polys. The skirt and the blouse are not attached to each other. The joint is under the apron string-band that runs around the wasit. A bunch of intersections of cloth which drives the cloth room to it's knees. When I tried to make it a hybrid half the apron flap is with the hip group and the other half is with the abdomen.

It sounds like someone got lazy.

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.


wolfie posted Tue, 01 March 2011 at 9:21 AM

Ok, what I would do is get the first dress, since it seems to be your favored one, close to the way you want it fit prior to the sitting.  Convert it to a prop.  Open it in UVM and group the coller and the bottom hem together with their respective main cloth groups and save.  Import it into poser welding verts and then it sounds like it should go through the cloth sim from the current pose animated to the full sitting.

Laces, I agree are a tough cookie to deal with well in the cloth room.  They tend to collapse and get seriously smurfed up.


grichter posted Tue, 01 March 2011 at 11:39 AM

The collar and the hem are in correct body groups. For example the collar is in chest body group. Just in a different mat zone (trims). I think the issue is the hem and the collar and the caps on the sleeves are loose and not attached to the for a lack of a better word the dress. In other words there are no verts of the collar attached the dress. That is why it falls during the sim.

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


wolfie posted Tue, 01 March 2011 at 12:08 PM

Ouch, that makes sense.  Have to ponder that one. 

 

Short of the cloth room, I don't see much option other than what has already been posted here.  Magnets, outside mesh editors, etc.


grichter posted Tue, 01 March 2011 at 5:24 PM

Just have Poser on my laptop. But what I should do is install my 3d app because Friday I spend an eternity on an airplane (San Fran to Shanghai) and then a week from Saturday the reverse, and edit the dress so the polys are connected and re-map. Typically United coach the movies suck and I need something else to do :rolleyes:

In the meantime, moved onto another cloth item, and messing around with a hybrid of a floor length gown for a series of old west scenes. This time V4 is sitting in the Ness Train compartment in the Littlefox Infamous outfit (which also does not have a sitting pose in the skirt). On top of that applied the SP4 short morph to V4 at a setting .5. Plus the skirt starts at he abodmen, not the hip. Dials and handles to get semi close and the cloth room to make it look a lot better. Lots of Fun and games :)

 

Thanks for all the replies. I think in the first two dress in my OP it is going to take a remodel to fix.

 

 

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"