Forum: Poser - OFFICIAL


Subject: Mary Jane (MJ) Watson - Hair?

rapidator opened this issue on Mar 05, 2011 · 27 posts


rapidator posted Sat, 05 March 2011 at 4:06 PM

Hi folks,

does anybody have an idea what kind of hair could be the right one for a MJ-character I am working on?

I am looking for something with bangs like on the attached image. It should resemble the iconic comic character and not the hair Kirsten Dunst has in the movies.

I tried my all time favorite Hr- 049 but it doesn't look right.

 

Thank you very much.

 

Rap


jimros posted Sat, 05 March 2011 at 10:23 PM

Hi Rap

Have you looked at Sapphire Fox Hair


SickenlySweete posted Sat, 05 March 2011 at 11:23 PM

free yuna hair may work

http://www.3digitalcrafts.net/studiomaya/1download/wig1/wig01.html

www.bloodyrosesdesigns.com

 

http://www.aldaraproject.com/aldara/

http://www.dreamslayervisions.com


doglover49 posted Sun, 06 March 2011 at 4:01 AM

With some transmapping you might try Lewanna hair @ DAZ.


rapidator posted Sun, 06 March 2011 at 4:18 AM

Thanks for all the answers so far. I tried Yuna. Problem is it doesn't look real. Not in the slightest. (see attachment)

Sapphire Fox Hair looks good. A bit wild perhaps.

My favorite at the moment would be Lewanna Hair, but I am uncertain if I can drape the hair behind both shoulders. Using transmaps would take away too much of substance I think


thatbumzzz posted Sun, 06 March 2011 at 5:12 AM

Quote - Thanks for all the answers so far. I tried Yuna. Problem is it doesn't look real. Not in the slightest. (see attachment)

Sapphire Fox Hair looks good. A bit wild perhaps.

My favorite at the moment would be Lewanna Hair, but I am uncertain if I can drape the hair behind both shoulders. Using transmaps would take away too much of substance I think

 

You can try using this tutorial for that hair to make it moree realistic since that hair cut is very MJ in my opinion:http://www.phg-art.ch/tutorialshow_en.htm?tutorial=poserinstyle

Did that hair fit V4 or did you have to use Maya doll?


vilters posted Sun, 06 March 2011 at 8:05 AM

Put some bump and displacement on that hair, it would become "real".

Ans a HSV node in diffuse to adapt the color.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


thatbumzzz posted Sun, 06 March 2011 at 11:58 AM

Quote - Put some bump and displacement on that hair, it would become "real".

Ans a HSV node in diffuse to adapt the color.

 

Just curious, how do you add a displacement map?  And how do you do the HSV node thing :)


onnetz posted Sun, 06 March 2011 at 12:24 PM

Quote - > Quote - Put some bump and displacement on that hair, it would become "real".

Ans a HSV node in diffuse to adapt the color.

 

Just curious, how do you add a displacement map?  And how do you do the HSV node thing :)

 

Try the tutorial you posted a link to. lol

 

Handle every stressful situation like a dog.

If you can't eat it or play with it,

just pee on it and walk away. :-)

....................................................

I wouldnt have to manage my anger

if people would manage their stupidity......

 


onnetz posted Sun, 06 March 2011 at 12:53 PM

I just modified the existing textures and mats. I think this hair has the potential to look very real. 

 

Handle every stressful situation like a dog.

If you can't eat it or play with it,

just pee on it and walk away. :-)

....................................................

I wouldnt have to manage my anger

if people would manage their stupidity......

 


thatbumzzz posted Sun, 06 March 2011 at 1:00 PM

Quote - > Quote - > Quote - Put some bump and displacement on that hair, it would become "real".

Ans a HSV node in diffuse to adapt the color.

 

Just curious, how do you add a displacement map?  And how do you do the HSV node thing :)

 

Try the tutorial you posted a link to. lol

 

 

There is no mention of displacement or HSV at that tutorial.


onnetz posted Sun, 06 March 2011 at 1:26 PM

For bump and displacement you use them like any other image map.

The value you set is the amount of bump and displacement.

Here is a shot of the way I setup the mat for yuna hair.

 

Handle every stressful situation like a dog.

If you can't eat it or play with it,

just pee on it and walk away. :-)

....................................................

I wouldnt have to manage my anger

if people would manage their stupidity......

 


hborre posted Sun, 06 March 2011 at 1:29 PM

Mj certainly has changed all these years.  When she was first introduced, she had very long flowing hair.


onnetz posted Sun, 06 March 2011 at 1:39 PM

I dont want to hijack this thread but here is a quick example of using the hsv node to create a specular map from a color texture.

Its very similiar to hue and saturation settings in an image editing app.

 

Handle every stressful situation like a dog.

If you can't eat it or play with it,

just pee on it and walk away. :-)

....................................................

I wouldnt have to manage my anger

if people would manage their stupidity......

 


rapidator posted Sun, 06 March 2011 at 1:43 PM

Yeah, thats right. There is a great pic by Adam Hughes where she is depicted in the classic "face it tiger"-pose. The hair goes over the sholder.

To bad yuna hair has very poor options to enhance length and such but I probably can fix this in blender.

Tonight I will try the tut and will be back tomorrow. Thanks for all your assistance


onnetz posted Sun, 06 March 2011 at 1:49 PM

I dont know if its ok or not to redistribute the files but you can have the textures and mats that I created if you want.

 

Handle every stressful situation like a dog.

If you can't eat it or play with it,

just pee on it and walk away. :-)

....................................................

I wouldnt have to manage my anger

if people would manage their stupidity......

 


rapidator posted Sun, 06 March 2011 at 2:35 PM

I didn't dare to ask... :)

I tried it on my own but MJ looks a bit bald now...


patorak3d posted Sun, 06 March 2011 at 4:01 PM

I tried it on my own but MJ looks a bit bald now...

You mean like a crew cut or bare bone?

 

 


SickenlySweete posted Sun, 06 March 2011 at 4:11 PM

the file second from the top is for all maya hair

freebie textures in colors even

maybe something you can use.

http://www.poserheaven.de/hair/hair.htm

www.bloodyrosesdesigns.com

 

http://www.aldaraproject.com/aldara/

http://www.dreamslayervisions.com


Miss Nancy posted Sun, 06 March 2011 at 4:13 PM

maybe it will be rendered in something other than poser.  if rendered in current versions of poser: problem w/FFrender and transparency.  if "visible in raytracing" is checked for hair, it will render wrong (not realistic).  if "visible in raytracing" is unchecked for hair, the transparency won't darken areas behind it, but the render will also be wrong (not realistic), as it's excluded from raytracing.  however, if it's comic book character, it should be rendered as if humans drew it (non-photo-realistic) IMVHO, hence the first img in this thread (uncredited) is best if one is trying to depict a comic book character or trying to get a job as a cartoonist.



edgeverse posted Sun, 06 March 2011 at 8:30 PM

Onnetz, that is awesome.

3D Digital Comics & Art/My homepage
http://www.edgeversemedia.com


onnetz posted Mon, 07 March 2011 at 12:43 AM

Quote - Onnetz, that is awesome.

Thanks. I'm actually working on a setup now that is better than what I posted earlier.

At least I think it is.......... :-)

I like this hair enough that I might do some morphs for it. Been a while since I've done that so who knows how thats going to turn out. lol

 

 

Handle every stressful situation like a dog.

If you can't eat it or play with it,

just pee on it and walk away. :-)

....................................................

I wouldnt have to manage my anger

if people would manage their stupidity......

 


onnetz posted Mon, 07 March 2011 at 3:00 PM

Here's what I ended up with for the yuna hair. Only one color so far but that parts easy. I think it turned out close enough to real for me. I've paid for hair that I didn't like as much as this one. I didn't add any gloss, blinn, reflection, or ao so it still renders fairly fast with raytracing on.

If anyone is interested I will put the textures and mats in the freestuff section.'

Handle every stressful situation like a dog.

If you can't eat it or play with it,

just pee on it and walk away. :-)

....................................................

I wouldnt have to manage my anger

if people would manage their stupidity......

 


edgeverse posted Mon, 07 March 2011 at 5:22 PM

Wowzers!! I love the lighting you used.

What light set is that?

3D Digital Comics & Art/My homepage
http://www.edgeversemedia.com


onnetz posted Mon, 07 March 2011 at 7:51 PM

> Quote - Wowzers!! I love the lighting you used. > > What light set is that?

No light set. Just BB's envsphere, a lightprobe I did and a specular light.

Here's the blonde hair in the same scene without any postwork.

With the blonde you can really see the translucency.

 

Handle every stressful situation like a dog.

If you can't eat it or play with it,

just pee on it and walk away. :-)

....................................................

I wouldnt have to manage my anger

if people would manage their stupidity......

 


edgeverse posted Mon, 07 March 2011 at 9:36 PM

Very good work. I haven't really played atound with the Yuna hair since poser 6. I just dl'ed it again I'm trying it out in PP2010.

3D Digital Comics & Art/My homepage
http://www.edgeversemedia.com


rapidator posted Sat, 12 March 2011 at 10:59 AM

Thank you all for your help, especially onnetz for his great work on yuna hair.

Too bad but I had a HD-crash yesterday and lost my work from three weeks. Yes I know... backup... crap!

What I can say is that I have chosen cecile hair for my MJ and if I get my chrashed HD running again I will post it.

 

Thank you all

Rap