uncle808us opened this issue on Mar 09, 2011 · 18 posts
uncle808us posted Wed, 09 March 2011 at 1:24 PM
MacBook Pro OSX El Capitan Ver 10.11.6
uncle808us posted Wed, 09 March 2011 at 1:25 PM
MacBook Pro OSX El Capitan Ver 10.11.6
SteveJax posted Wed, 09 March 2011 at 1:51 PM
Poser 8 as well as Poser Pro are much less forgiving of errors than Poser 7 or earlier were. OBJ's that won't import into Poser 8 or Pro 2010 will import just fine in Poser 4,5,6 & 7.
uncle808us posted Wed, 09 March 2011 at 1:56 PM
Well That ain't right. lol
If I save in Poser 7 as a Poser scene then open it in Poser 8 it works as it should.
MacBook Pro OSX El Capitan Ver 10.11.6
hborre posted Wed, 09 March 2011 at 2:17 PM
Have you tried re-exporting it as an Obj from Poser 7, then importing it into P8?
uncle808us posted Wed, 09 March 2011 at 2:45 PM
MacBook Pro OSX El Capitan Ver 10.11.6
TheOwl posted Wed, 09 March 2011 at 3:25 PM
This only made me hungry.
Passion is anger and love combined. So if it looks
angry, give it some love!
SteveJax posted Wed, 09 March 2011 at 5:20 PM
It should work fine in Poser 8 after you import into Poser 7 and save as a PP2 file.
vilters posted Wed, 09 March 2011 at 5:29 PM
1; Your lights from P7 and P8 are not the same.
2; You have a problem with the normals of the obj file.
Check obj in external proggie. Wings or blender or anim8or or.....
Check normals
Check light set betwee 7 and 8
Check Smooth polygons on all obj parts and in Posers general preferences.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
Miss Nancy posted Wed, 09 March 2011 at 5:49 PM
seems to be comparing a depth map render in poser 8 with a preview img in poser 7.
Cage posted Wed, 09 March 2011 at 9:53 PM
It looks like you have a number of backwards-facing polygons. If you set "Normals Forward" in the Materials Room, that might help it render better. Are you importing with "Make polygon normals consistent" checked? Possibly that might improve something.
I know UV Mapper Pro has some tools to help correct backwards polygons. I seem to recall that Wings 3D might correct backwards polys on import. If that's the case, importing and exporting with Wings might fix it.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
markschum posted Wed, 09 March 2011 at 10:58 PM
If you want the original obj looked at I would be happy to have a look
send it to marks542004@yahoo.com
Try importing WITHOUT checking the standardise normals (or whatever its called) on import options .
kawecki posted Thu, 10 March 2011 at 12:41 AM
Load the obj file into the latest version of PropViewer, click on remove duplicated faces and fix normals and then export it again as obj file (with a new name).
PropViewer fixes all what is wrong with obj file's geometry.
Stupidity also evolves!
uncle808us posted Thu, 10 March 2011 at 9:01 AM
Quote - Load the obj file into the latest version of PropViewer, click on remove duplicated faces and fix normals and then export it again as obj file (with a new name).
PropViewer fixes all what is wrong with obj file's geometry.
I,m on Mac too bad: An utility for viewing Poser files (pp2, cr2, hr2) and obj, 3ds, dxf and ply files. Stand alone Windows PC application
MacBook Pro OSX El Capitan Ver 10.11.6
uncle808us posted Thu, 10 March 2011 at 9:15 AM
Quote - If you want the original obj looked at I would be happy to have a look
send it to marks542004@yahoo.com
Try importing WITHOUT checking the standardise normals (or whatever its called) on import options .
Thanks I have sent the objs.
MacBook Pro OSX El Capitan Ver 10.11.6
markschum posted Thu, 10 March 2011 at 10:57 AM
I emailed a reply with some suggestions for those .
It all imported into Poser 7 sr2 with no problems, just using center and floor options.
The pic is what I get as a render with a simple color texture applied to the glass
I examined the obj files in wordpad for any issues with continuation lines and there are none.
Sorry, but I dont see a problem with the models. There may be a bug in obj import :(
uncle808us posted Thu, 10 March 2011 at 11:06 AM
Thanks
MacBook Pro OSX El Capitan Ver 10.11.6
markschum posted Thu, 10 March 2011 at 11:32 AM