Zev0 opened this issue on Mar 17, 2011 · 5 posts
Zev0 posted Thu, 17 March 2011 at 6:30 PM
I don't know if this is possible, but how do you enable the translation morphs for the eyes? I created a couple of face morphs and I forgot to import them with zbrush so now my face morph has these eyes that are situated too low. All I want to do is shift the eyes up a bit but the transform/translation bar is empty.
shuy posted Thu, 17 March 2011 at 6:43 PM
Ockham created nice python script - unhide params
http://ockhamsbungalow.com/Python/
It is possible that you must increase/decrease translation limits when you unhide them.
Zev0 posted Fri, 18 March 2011 at 4:52 AM
sorry they are not empty, there is just a - sign next to all of them.
MistyLaraCarrara posted Fri, 18 March 2011 at 8:57 AM
you could unhide (all) the dials with a search and replace. I use Wordpad to edit the .cr2, replace hidden 1 with hidden 0
to only unhide the eyeball dials, would mean searching for the particular parameter group and do the hide and seek change.
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Zev0 posted Fri, 18 March 2011 at 12:11 PM
thanks **drapak12. that script worked:)
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