Forum: Poser - OFFICIAL


Subject: Blinn node ( controling eccentricity )

ice-boy opened this issue on Mar 18, 2011 · 9 posts


ice-boy posted Fri, 18 March 2011 at 5:08 AM

did you know that you can control the size of specular ( eccentricity ) with a texture map?well you know now.

if you connect a black/white image into eccentricity you are controling the specular size with a texture.  belive it or not but this makes things easier and gives you control over the shader. 

 

white is eccentricity 1 and black is zero. with color you are controling the number.