musikman opened this issue on Mar 25, 2011 · 38 posts
musikman posted Fri, 25 March 2011 at 11:29 AM
Hi,
I have one figure in my scene and using IBL. In the preview I see the figure's shadow on the ground. What I would like to do is render that ground shadow so that it is placed on a separate layer when I export to PSD format.
Looking in the manual, it says if I use the Auxiliary drop down menu in the render settings and choose Custom 3, and if there is nothing connected to Custom 3 slot in the poser surface node, I will get a separate layer for shadows. I tried it and it gave me a separate shadow layer, but only shadows that are cast on the figure itself, but none of the ground shadows were included on that shadow layer.
I thought if there was a shadow output on the ground node, maybe I could connect that to the Custom 3 slot in the poser surface node, but I don't see a shadow output on the ground node.
Anyone familiar with how to get the ground shadows to render on a separate PSD layer? Thank you
MM