Forum: Poser - OFFICIAL


Subject: Cloth self collision problem

shuy opened this issue on Apr 05, 2011 ยท 11 posts


shuy posted Tue, 05 April 2011 at 10:01 AM

I thought that I'm familiar with clothing room, but I was wrong.

When I try create one simulation with "multimesh" cloth I cannot avoid pokethru. You can see black spots on the chest. I've tried to make "scarf" (this white piece of material which cover shoulder, chest and torso) dynamic group or soft decorated.

Soft decorated group looks weird next to vaist area, over belt, which is constrained. Dynamic group fly high over shoulders. On the picture you can see soft decorated group on the top of scarf and dynamic front and back.

Is there any way to change self collision offset?

I know that I can create 2 simulations - first with habit and second with "scarf", but I prefer one.

Here is another pict where I had similar problem but finally bathrobe works quite well:

http://www.renderosity.com/mod/forumpro/media/folder_10/file_467164.jpg