Forum: Poser - OFFICIAL


Subject: Poser Animation II

anupaum opened this issue on Apr 21, 2011 · 9 posts


anupaum posted Thu, 21 April 2011 at 10:39 AM

Attached Link: Running X

Permutation Number 10 . . .

 

I've done a lot of tweaking with the simulations and I'm fairly pleased with them now.  The issues of poke through have been addressed, primarily by increasing the number of steps per frame.  (That was English Bob's suggestion.  Thank you!)

 

So now, I have to fix her hair.  I use Pallene Hair for this character.  It's complex and not easily posed in static renders, but I've grown accustomed to its quirks.  In animations, however, it's nothing short of VEXING!!!  It simply doesn't look like it flows naturally, and it has this annoying habit of either vanishing into her breast, or poking through her arm at the end of the sequence.

 

Also, what can I do to make it look like she's actually moving across the ground, rather than sort of gliding over it?  I'm not sure why it looks that way.  Please advise.