ice-boy opened this issue on Apr 25, 2011 · 111 posts
ice-boy posted Mon, 25 April 2011 at 7:04 AM
lets face it. poser renders are very simple. and a simple raytracer can be vreated very fast.
if you would do a production render for movies,animations and game cinematics it would take a lot of time.but for simple GI,glorry reflections ,SSS and displacement it can be done very fast. all the info that you need for a patchtracer are online. and now with GPU the rendering is very fast.
firefly is just not good enough anymore. and Luxrender is way to slow for simple stuff.
should SM hire a guy like bagginsbill to create a raytracer in the next 1-2 years?
here is a short demo from the new Blender photorealistic renderer.
http://www.youtube.com/watch?v=8KgrBjt4e9k&feature=player_embedded