ewinemiller opened this issue on Apr 25, 2011 · 10 posts
ewinemiller posted Mon, 25 April 2011 at 8:27 AM
Hi folks,
We've just released Shader Ops 2. Shader Ops 2 is a new plug-in collection with powerful new lighting and shading tools; Camera Mapping, Light Mangler, Space Mangler, Multi Ops, and more.
Remix your shaders after the lighting is done with Light Mangler. Multi Ops and a new in channel Layers List simplify and enhance the shading tree. Camera Mapping opens new avenues for mixing in real world footage or photos. Space Mangler lets you map from one space to another. Blur, well, blurs child shaders. Crop UV can grab just a portion of a UV shader.
Check out the product page at
http://www.digitalcarversguild.com/plugin.php?ProductId=20
Below is an example of the Camera Mapping in action.
http://www.youtube.com/v/EENWtutaONE
You can download the demo from the links below.
Carrara 8.1 Windows 32-bit
http://www.digitalcarversguild.com/downloads/c8/shaderops2w32.zip
Windows 64-bit
http://www.digitalcarversguild.com/downloads/c8/shaderops2w64.zip
Mac OSX 10.5 or better
http://www.digitalcarversguild.com/downloads/c8/shaderops2ub.zip
Mac OSX 10.4
http://www.digitalcarversguild.com/downloads/c8/shaderops2ub104.zip
Carrara 7.2 PC
http://digitalcarversguild.com/downloads/c7/shaderops2.zip
Mac OSX
http://digitalcarversguild.com/downloads/c7/shaderops2ub.zip
Regards,
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins
GKDantas posted Mon, 25 April 2011 at 12:21 PM
MarkBremmer posted Mon, 25 April 2011 at 12:29 PM
Fantastic. Thanks for the heads-up Eric.
Dear Carrara-ites,
I've been testing this for a while. For serious texturing, this is a super addition to your tool set.
stardust posted Mon, 25 April 2011 at 1:50 PM
Just a quick question - when using the Light Mangler, are you now able to use texture maps for SSS?
Also, when I click on 'Try Shader Ops 2' the button doesn't work.
Looks like a great plugin!
ewinemiller posted Mon, 25 April 2011 at 2:18 PM
It won't let the texture be part of the SSS calculation, but you can then mix a texture with what Carrara comes up with. So if you're trying to knock out portions of the SSS or change it in some way, you can use a texture. Very handy for putting that paper label on the outside of a candle kind of texturing problem. Attached is a sample image.
Click on the platform/version you need underneath the Try Shader Ops 2 to get the download you need.
Regards,
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins
50parsecs posted Mon, 25 April 2011 at 3:25 PM
This looks like a must-have to me, especially when it is so reasonably priced, like all of the DCG plug-ins. Thanks Eric.
stardust posted Mon, 25 April 2011 at 5:41 PM
Quote - > Quote - Just a quick question - when using the Light Mangler, are you now able to use texture maps for SSS?
Also, when I click on 'Try Shader Ops 2' the button doesn't work.
Looks like a great plugin!
It won't let the texture be part of the SSS calculation, but you can then mix a texture with what Carrara comes up with. So if you're trying to knock out portions of the SSS or change it in some way, you can use a texture. Very handy for putting that paper label on the outside of a candle kind of texturing problem. Attached is a sample image.
Click on the platform/version you need underneath the Try Shader Ops 2 to get the download you need.
Regards,
Ok - thanks for the detailed response :) I'll give it a try :)
ewinemiller posted Sun, 01 May 2011 at 2:49 PM
I added a tutorial for the Camera Mapping shader.
http://www.digitalcarversguild.com/tutorial.php?TutorialId=35
Regards,
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins
GKDantas posted Sun, 01 May 2011 at 4:46 PM
susanexpress01 posted Thu, 02 June 2011 at 12:57 AM
Good article.I will have a try.