Winterclaw opened this issue on Apr 27, 2011 · 14 posts
Winterclaw posted Wed, 27 April 2011 at 2:39 PM
So if it isn't too much of a problem, maybe renderosity should start bringing this up with character vendors and start asking them to update their character mats.
For example, here's a vendor's stock mats with GC on.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
Winterclaw posted Wed, 27 April 2011 at 2:41 PM
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
Winterclaw posted Wed, 27 April 2011 at 2:44 PM
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
Winterclaw posted Wed, 27 April 2011 at 2:47 PM
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
Raindroptheelf posted Thu, 28 April 2011 at 5:15 PM
Oh I so agree with you, that light blue diffuse I have to change to white manually or the Characters look like Zombies.
I was used to do that in DS anyways so I did it by default from the moment I gone back to Poser.
Also using Poser Pro 2010 and wish they would ditch thel light blue diffuse.
Winterclaw posted Fri, 29 April 2011 at 11:48 AM
It's funny you mention zombies because that was one of the first things I thought of when I saw how the characters were turning out.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
Raindroptheelf posted Fri, 29 April 2011 at 11:58 AM
Yes, that was my first impression lol.
I am glad I know how to change the blue tint to white in the Material Room but people who are new to Poser most likely do not.:(
MSTene posted Sat, 30 April 2011 at 1:25 AM
I use PoserPro2010 (and poser 7 & 8) and by default I always turn GC off.. it does all kinds of funny things to all kinds of materials.
Just to stay consistent with the render settings, and final appearances, I use with Poser 8 and 7 I keep it off. Personally I don't care for GC and if I have things I really want to change, I just postwork. =)
Raindroptheelf posted Sat, 30 April 2011 at 7:01 AM
I do like GC so that is one reason why I got Poser Pro 2010.
Winterclaw posted Mon, 02 May 2011 at 11:08 PM
Depending on what you are trying to do, GC can be great. But sometimes it can get in the way; like when you aren't going for realism. So I like using it, but I don't always.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
dd45 posted Fri, 06 May 2011 at 9:28 PM
reading through here with some amusement; i use DS & often have to add the blue diffuse & dark red ambient to compensate, especially when i use the Uberenvironment lighting.
i guess until there's some kind of standard format in render engines (rather unlikely) the creators are stuck between a rock & a hard spot... and users will be compensating one way or the other depending on the render engine & the effects they want.
Winterclaw posted Sat, 07 May 2011 at 11:24 AM
I take it the newer versions of DS lacks GC. I'm also not an expert, but if the uberenvironment lights are supposed to be a little more realistic and you have a faked-effect shader, the shader needs to be faked more.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
Winterclaw posted Fri, 10 June 2011 at 10:30 PM
I've noticed that at least some vendors are now doing promo renders in Poser Pro 2010, and while I understand not all have it yet, to the ones who have been using it, I'd like to say thank you.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
Belladzines posted Fri, 17 June 2011 at 4:46 PM
I have PP2010 and i never use GC ... i absolutely hate it, makes my renders look awful. I dont usually use any special shader nodes etc so that its user friendly for D|S users.