Forum: Poser - OFFICIAL


Subject: Warped UV Maps in Roadkill

santicor opened this issue on Apr 28, 2011 · 6 posts


santicor posted Thu, 28 April 2011 at 6:11 PM

Sorry  there is no  forum  specific to  Roadkill ,no topic forum for  justUVmapping, So i figured I would post this question here.

 

Does anyone know the way to  make Roadkill produce a perfectly symmetrical map  of your perfectly symmetrical  obj?

 

please note this head was flattened out nicely by  Roadkill, which  is the goal,  but for some reason , i  do not get a perfectly balanced map  L to R  ...red arrows point out some of the obvious lopsidedness. I cannot find any way  to  manipulate the UvS  to  get it perfectly symmetrical.

 

Thanks

 

S




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LaurieA posted Thu, 28 April 2011 at 6:17 PM

Attached Link: http://vimeo.com/6902104

This is one of the best tutorials for Roadkill that I've ever seen. The author shows just exactly how to straighten out those maps ;). Good luck! Laurie



santicor posted Thu, 28 April 2011 at 8:21 PM

Thanks L, darling. You're the BOMB!

The vid author made me realize the correct way  to  use pinning ....so  I pinned down  abunch of the outer UVs of the shell  and stretched some of the unpinned outer edge around - repeat as necesssary  until balance is reached ......

this is still  not 100% perfect balanced shape- I could have gone for 15 more mins and achieved  absolute perfection of the shape of the outer edge... but the inner part of the shell  with the facial  features is  PERFECTLY  balanced ...and that  is what  I needed.




______________________

"When you have to shoot ...

SHOOT.

Don't talk "

 

   - Tuco

 

Santicor's Gallery:

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LaurieA posted Thu, 28 April 2011 at 8:44 PM

LOL...you're welcome :) Laurie



UVDan posted Fri, 29 April 2011 at 1:43 AM Forum Moderator

I sure wish people would feel free to post their UV Mapping questions to the UV Mapper forum.  It is not just for UV Mapper, but for all UV Mapping.

 

BTW Santicor you ended up with a gorgeous UV Map.  Way to go!

Free men do not ask permission to bear arms!!


santicor posted Fri, 29 April 2011 at 9:37 AM

UVDan - sorry !

 

we will never  build the traffic there until we all  start  going -

 

so  I will see you  there next  time !

 

I am  going to  have questions  about the UV relationships  that  are created when  you  weld a separate head obj  to  a body  obj , which  have both been  already  separately UV mapped . . . more on that  some other time.

 




______________________

"When you have to shoot ...

SHOOT.

Don't talk "

 

   - Tuco

 

Santicor's Gallery:

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