santicor opened this issue on Apr 28, 2011 · 6 posts
santicor posted Thu, 28 April 2011 at 6:11 PM
Does anyone know the way to make Roadkill produce a perfectly symmetrical map of your perfectly symmetrical obj?
please note this head was flattened out nicely by Roadkill, which is the goal, but for some reason , i do not get a perfectly balanced map L to R ...red arrows point out some of the obvious lopsidedness. I cannot find any way to manipulate the UvS to get it perfectly symmetrical.
Thanks
S
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