anupaum opened this issue on Apr 28, 2011 · 7 posts
anupaum posted Thu, 28 April 2011 at 9:00 PM
Attached Link: Dancing XV
More fun with dynamic cloth . . . This is just a draft, but it's fairly late in the process. Enjoy!cyberscape posted Fri, 29 April 2011 at 10:01 PM
Good work! I like it.
Meet the People... a pretty cool vid as well.
Thanks!
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AMD FX-9590 4.7ghz 8-core, 32gb of RAM, Win7 64bit, nVidia GeForce GTX 760
PoserPro2012, Photoshop CS4 and Magix Music Maker
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...and when the day is dawning...I have to say goodbye...a last look back into...your broken eyes.
anupaum posted Fri, 29 April 2011 at 10:33 PM
Attached Link: Dancing Final
> Quote - Good work! I like it.
Thank you! It took 12 hours to render the final version. This one is full speed. I don't know why there's a glitch in Brenna's turn, nor can I figure out what the deal is with the flashing lights. There's nothing in the animation palette that explains it . . . Oh, well!
Quote - Meet the People... a pretty cool vid as well. Thanks!
You like that one? I'm going to re-do it as soon as I get permission for the music. My latest one, the "Crisis" presentation, has animations in it, too. Enjoy!
Snarlygribbly posted Sat, 30 April 2011 at 3:05 PM
Excellent work Robert!
Free stuff @ https://poser.cobrablade.net/
anupaum posted Sat, 30 April 2011 at 3:33 PM
Quote - Excellent work Robert!
Thank you, Snarly! I'm trying to get the glitches out now . . . If I can make it work like I WANT it to look, I'll use it for my upcoming revision of "Meet the People."
Acadia posted Sat, 30 April 2011 at 3:39 PM
Very nice! :)
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
anupaum posted Sun, 01 May 2011 at 4:21 PM
Thank you, Arcadia! I re-worked some of the glitches, only to create new problems in the process. I'm beginning to wonder why I'm doing this . . .