dyo opened this issue on May 03, 2011 · 5 posts
dyo posted Tue, 03 May 2011 at 7:31 PM
Hi people
Missing texture map for the face, problem when rendering in poser 6
Working doing a poser image I did the 12th render and the face had lost the texture map , I just get a white face . Any ideas how to fix this ?
thanks in advance
DYO
Dyo Sloneclaw
Struggling unemployed Artist
Poser 6 on VMware Fusion windowsXp immulator on mac osx 10.6.7
onnetz posted Tue, 03 May 2011 at 8:23 PM
Ive noticed Poser will start doing things like that when its used all available memory.
Handle every stressful situation like a dog.
If you can't eat it or play with it,
just pee on it and walk away. :-)
....................................................
I wouldnt have to manage my anger
if people would manage their stupidity......
RobynsVeil posted Wed, 04 May 2011 at 5:41 AM
Like Onnetz said, it's likely that all available memory is being used and can't work with that additional texture. What I've done to fix that in the past is take the textures (image files) into photoshop (or GIMP or whatever) and scale them to half size and save as a copy. Unless you're doing a render of a blemish, you'll probably hardly be able to appreciate much difference.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
dyo posted Wed, 04 May 2011 at 9:46 PM
** **Thanks onnetz and RobynsVeil
I have rendered the image without the white face problem , I will keep an eye on the available memory for future renders .
DYO
Dyo Sloneclaw
Struggling unemployed Artist
Poser 6 on VMware Fusion windowsXp immulator on mac osx 10.6.7
markschum posted Wed, 04 May 2011 at 10:17 PM
It can help to do a "reload textures" from the render menu. That seems to flush the current copy and reload them again.