Forum: Poser - OFFICIAL


Subject: Missing texture map for the face, problem when rendering

dyo opened this issue on May 03, 2011 · 5 posts


dyo posted Tue, 03 May 2011 at 7:31 PM

Hi people 

 

Missing texture map for the face,  problem when rendering in poser 6 

 

Working doing a poser image I did the 12th render and the face had lost the texture map , I just get a white face . Any ideas how to fix this ?  

 

thanks in advance 

DYO 

Dyo Sloneclaw

Struggling unemployed Artist

Poser 6 on VMware Fusion windowsXp immulator on mac osx 10.6.7 

 

 


onnetz posted Tue, 03 May 2011 at 8:23 PM

Ive noticed Poser will start doing things like that when its used all available memory.

 

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RobynsVeil posted Wed, 04 May 2011 at 5:41 AM

Like Onnetz said, it's likely that all available memory is being used and can't work with that additional texture. What I've done to fix that in the past is take the textures (image files) into photoshop (or GIMP or whatever) and scale them to half size and save as a copy. Unless you're doing a render of a blemish, you'll probably hardly be able to appreciate much difference.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

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dyo posted Wed, 04 May 2011 at 9:46 PM

** **Thanks onnetz and RobynsVeil

I have rendered the image without the white face problem , I will keep an eye on the available memory for future renders .

 

DYO

Dyo Sloneclaw

Struggling unemployed Artist

Poser 6 on VMware Fusion windowsXp immulator on mac osx 10.6.7 

 

 


markschum posted Wed, 04 May 2011 at 10:17 PM

It can help to do a "reload textures" from the render menu. That seems to flush the current copy and reload them again.