Helgard opened this issue on May 24, 2011 · 16 posts
Helgard posted Tue, 24 May 2011 at 7:25 AM
Attached Link: Buildings
Four low polygon buildings to build your own street scenes, or to add to other models to create a small town.
Your specialist military, sci-fi, historical and real world site.
Helgard posted Tue, 24 May 2011 at 7:27 AM
Your specialist military, sci-fi, historical and real world site.
Larry F posted Tue, 24 May 2011 at 7:36 AM
Wow! You guys are too cool! Gonna grab those the minute I get home! Thanks in advance!
Yokasobi posted Tue, 24 May 2011 at 12:34 PM
Thanks! I have a shortage of street buildings.
EnglishBob posted Tue, 24 May 2011 at 12:39 PM
Looks very useful, but I'm having trouble downloading. I get a 192kB file which won't open with anything I have available. Just me?
dphoadley posted Tue, 24 May 2011 at 1:06 PM
Quote - Looks very useful, but I'm having trouble downloading. I get a 192kB file which won't open with anything I have available. Just me?
Me too.
TheHalfdragon posted Tue, 24 May 2011 at 1:48 PM
this is what i got from trying to extract it into my runtime after repairing it from initial dl just so you know helgard
J:temp free dlsrebuilt.Buildings_(for_Poser).zip: CRC failed in RuntimeGeometriesranman38Buildingsbuilding4.obj. The file is corrupt
bobbystahr posted Tue, 24 May 2011 at 6:51 PM
Once
in a while I look around,
I see
a sound
and
try to write it down
Sometimes
they come out very soft
Tinkling light sound
The Sun comes up again
Helgard posted Tue, 24 May 2011 at 7:31 PM
There are some more in production, like this one.
Your specialist military, sci-fi, historical and real world site.
Nance posted Tue, 24 May 2011 at 7:53 PM
Thanks Helgard - working fine just now. Just loaded up properly in Poser, and they look great.
TheHalfdragon posted Tue, 24 May 2011 at 8:09 PM
thank you again and greatly helgard
Yokasobi posted Tue, 24 May 2011 at 8:19 PM
Now it works. :D
EnglishBob posted Wed, 25 May 2011 at 4:50 AM
Thanks, I got it. Good work: the buildings are low poly, and most of the "hard work" is taken care of by the excellent photo textures. Looking forward to seeing more in this vein.
Helgard posted Wed, 25 May 2011 at 9:40 AM
Yep, the whole idea is that these are buildings for when you just need background "fronts" and don't need a 300 000 polygon model in your simple animation of a car driving down the street.
It is not recommended that these are suitable for extreme close-ups, although, to be honest, that close-up with the sniper in the window holds up to most high poly models.
For those that are interested, these models range from as low as 200 polygons to about 4000 for the most complex.
Your specialist military, sci-fi, historical and real world site.
Alisa posted Wed, 25 May 2011 at 2:16 PM
Thanks so much!!
Cheers,
Alisa
RETIRED HiveWire 3D QAV Director
3Dave posted Thu, 26 May 2011 at 10:19 AM
Ta very much!