ice-boy opened this issue on May 28, 2011 · 18 posts
ice-boy posted Sat, 28 May 2011 at 7:15 AM
i am searching for FREE high resolution hair reference pixtures for texturing poser hair. . searched google and didnt find anything that coud be used for good textures.
anyone have any links?
thanks
LaurieA posted Sat, 28 May 2011 at 7:32 AM
There are some at Imageafter I believe.
NanetteTredoux posted Sat, 28 May 2011 at 9:59 AM
For hair textures, I found that making my own worked better than using photographic images. I used Kozaburo's hair tutorial but I can't find a link to it now. Apparently he thought the tutorial was out of date and removed it, but I found it extremely valuable. I still have the zip file of the tutotial on my PC. Site mail me if you are interested.
Poser 11 Pro, Windows 10
Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch
ice-boy posted Sat, 28 May 2011 at 4:45 PM
is this Kozaburo's hair tutorial?
http://anikakin.free.fr/kozaburo/kazhair.htm
LaurieA posted Sat, 28 May 2011 at 4:57 PM
ice-boy posted Sat, 28 May 2011 at 5:05 PM
isnt this the same like the french site?
LaurieA posted Sat, 28 May 2011 at 5:10 PM
No, that link I gave above contains the complete tutorial - the html file and all associate image files. Did that other site have all that?
edit: I stand corrected. It did have everything...lol. Well, now you have the option to download it all in one swoop - and in English if you don't speak French ;).
Laurie
ice-boy posted Sat, 28 May 2011 at 7:04 PM
hair has a lot of detail. i think its hard to come close to real hair with hand painted strands.
i think reference is better.
but i agree that you have more control with painted hair
Terrymcg posted Sat, 28 May 2011 at 8:27 PM
Thanks Laurie for the Kozaburos tutorial. I've been looking for it for ages. :) Also thanks for the link to the texture resource site. Does anyone know how to make a proper texture for a skullcap?
I personally ended up using the method Valea showed in her tutorial to make poser hair. It's a very time consuming method and I haven't textured the hair yet, so I don't know if it will work. But all the other methods seem to produce very plastic looking hair.
I don't know. Sometimes I think it might be worth to really get to know poser's hair room. Perhaps dynamic hair has a lot of potential after all? Dynamic clothing certainly looks good.
D'oh! Why do things that happen to stupid people keep happening to me?
ice-boy posted Sun, 29 May 2011 at 7:35 AM
Quote - There are some at Imageafter I believe.
thanks for this link. have been searching for weeks.
hborre posted Sun, 29 May 2011 at 11:29 AM
The basic problem with photo reference hair is the baked in specular associated with the way the shot is taken. As Nanette stated, perhaps generating your own may produce better results.
BTW, does hair dye sites have reference photos of each of their products? Makeup sites have color chips, why not hair coloring?
LaurieA posted Sun, 29 May 2011 at 12:39 PM
Laurie
ice-boy posted Sun, 29 May 2011 at 1:09 PM
if you have photoshop you can get rid of the soft shadows and highlights in hair.
ice-boy posted Sun, 29 May 2011 at 1:11 PM
NanetteTredoux posted Sun, 29 May 2011 at 2:19 PM
Thank you for posting that link, Laurie, I just couldn't find it.
Ice-boy, yes, you can remove specular from hair images, though they seem to look a bit faded after you have done it. For me, the biggest shortcoming of hair photographs was aligning and scaling it with the flow of hair vertices. Someone with better UV-mapping skills than me might not think that is a problem.
The main hair colour sites do have colour swatches, and you can use those to pick up colours to draw hair textures with.
Poser 11 Pro, Windows 10
Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch
LaurieA posted Sun, 29 May 2011 at 2:34 PM
Making hair textures, as in Koz's tutorial, can look a lot better if you start with a large texture map and scale it down. You can get finer details that way. At least that's what I do in Photoshop ;).
Laurie
Miss Nancy posted Sun, 29 May 2011 at 3:18 PM
I asked koz to do a tute on those hairtex w/hilites, but he said it's very complicated. leaving them out makes it easier, unless yer taking photos of somebody's hair with a flash camera or in the sun, in which case it'll have hilites. in case nobody mentioned this, try getting an orthographic photo, e.g. by scanning hair. it may work pretty good for long straight hair, but maybe not too good for others.
ice-boy posted Mon, 30 May 2011 at 5:10 AM
is Kozaburo still making hair for poser?