Plutom opened this issue on May 29, 2011 · 6 posts
Plutom posted Sun, 29 May 2011 at 10:17 AM
Hi gang, one of my outstanding Poser revelations. Well most of you will probably think .....and you just figured that out now??? However for folks that haven't gave it a thought until you have read and digested this, its for you.
You can import Aiko, The Girl, Stephanie Elite body and head morphs into the base model. Then if you want a little of each Aiko, The Girl, and Stephanie Elite, just flip them dials. One of the easiest make art or at least one figure art there is. Jan
hborre posted Sun, 29 May 2011 at 11:22 AM
That is the purpose of the one mesh characters. Make it morph dependent and you can create endless possibilities. I would agree most of us are aware of it, but it is considerate to bring the newbies up to speed.
BionicRooster posted Sun, 29 May 2011 at 11:29 AM Forum Moderator
It's like Stephanie 4 is just a scaled down and morphed version of V4.
There is one thing tho, I like the textures that came with Stephanie a lot more than V4's defaults.
Poser 10
Octane Render
Wings 3D
Nance posted Sun, 29 May 2011 at 5:06 PM
For years I thought that the large jumps when twisting dials was simply due to processor lag, DOOH!
Double-clicking on parameter dial allow you to change its sensitivity.
BionicRooster posted Sun, 29 May 2011 at 5:29 PM Forum Moderator
Quote - Double-clicking on parameter dial allow you to change its sensitivity.
And also setting limits can make life easier as well ;o)
Poser 10
Octane Render
Wings 3D
Plutom posted Sun, 29 May 2011 at 6:24 PM
Yepper ye olde sensitivity setting thing is extremely valuable--both ways and setting limits----- especially if you don't want that punch in the face look when flip dialing Vicky face changes. Jan