Plutom opened this issue on Jun 01, 2011 · 27 posts
Plutom posted Wed, 01 June 2011 at 9:12 PM
Ye olde eyebrow plate on V4's forehead. How in the world do you use it?? Jan
grichter posted Wed, 01 June 2011 at 10:07 PM
You make it visable :) Select the eyebrow and in the properties pallet make it visable.
You either have to find a character pack that uses the eyebrow option or you edit a texture to hide the brows and then using a transparent background make your own to fit the eyebrow. There were eyebrow texture packs when V4 first came out that you could search the store for also. Haven't seen any new ones in a long long time.
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
Plutom posted Thu, 02 June 2011 at 7:33 AM
Grichter, thanks buddy, the ye olde eyebrow option w/character pack thing. Got it (understand). Me think I'm gonna keep it invisible and keep on making me eyebrows via masking. Have a great day. Jan
Kalypso posted Fri, 03 June 2011 at 3:54 AM Site Admin
Unfortunately that's exactly what most vendors have been doing as well - just keeping it invisible and painting on eyebrows and usually with no options.
I try to support vendors who at least give us color options on their painted-on eyebrows but keep wishing someone would dare to make a texture pack utilising this eyebrow geometry to give us 4-5 eyebrow shapes as well as colours. In return, I could do without the 4938476021788 lipstick shades :)
Plutom posted Fri, 03 June 2011 at 7:18 PM
kalypso, have you tried making a mask yourself for eyebrows. What you need to do is get any say V4 face texture and clone out the existing eyebrows and save it as a special V4 face texture .jpg. Then do the masking thing. Jan
Kalypso posted Sat, 04 June 2011 at 12:26 AM Site Admin
Yes Jan I've done it on occassion so I know it's not impossible and that's why I wonder why vendors en masse insist on ignoring this feature :)
dasquid posted Sun, 05 June 2011 at 12:03 AM
Quote - Yes Jan I've done it on occassion so I know it's not impossible and that's why I wonder why vendors en masse insist on ignoring this feature :)
No friggin clue really. I think some may have the idea that no one wants to use transmapped brows, though every so often there is a thread where maky say they want them (I'm one of them who wants them)
I have seen a LOT of skins I would have liked to get myself but they ALL have painted on brows. I HATE that. Trying to make a character with blond or silver hair and ..... Oh look the brows on the texture are DARK BLACK!.......
One thing Im not sure if it is me or are texture creators lowering the brows further and further... or at least making them wider and wider and darker and darker....
tsquare posted Thu, 16 June 2011 at 11:07 PM
I would gladly pay for a nice transmapped eyebrow texture set also, and agree that the lips (and nails) have already been covered well enough.
grichter posted Sat, 18 June 2011 at 4:34 AM
Here is one still available for V4
http://market.renderosity.com/mod/bcs/index.php?ViewProduct=52892
These are Photoshop brushes if you want to roll you own so to speak
http://www.renderosity.com/mod/bcs/eyebrow-brushes-for-photoshop-cs/47088
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
Kalypso posted Sat, 18 June 2011 at 4:55 AM Site Admin
I'm aware of the resources available and have used my own in the past to alter textures I've bought. I'm just wondering why vendors don't use these resources when they claim to make a character with many "options" where said "options" only refer to the colour of the lips/nails :)
Afrodite-Ohki posted Sat, 18 June 2011 at 9:12 PM
Quote - Unfortunately that's exactly what most vendors have been doing as well - just keeping it invisible and painting on eyebrows and usually with no options.
I try to support vendors who at least give us color options on their painted-on eyebrows but keep wishing someone would dare to make a texture pack utilising this eyebrow geometry to give us 4-5 eyebrow shapes as well as colours. In return, I could do without the 4938476021788 lipstick shades :)
My upcoming character Luiza has exactly that (... ok, a lot of lipstick shades as well, but not a ridiculous ammount and they are textured and not just color-changed LOL)
In case you're curious, this is her in early stages: http://www.renderosity.com/mod/gallery/index.php?image_id=2095387&user_id=60377&np&np
And this is her textures nowadays, but with another product's face shape: http://www.renderosity.com/mod/gallery/index.php?image_id=2193720&user_id=60377&np&np
- - - - - -
Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
grichter posted Sat, 18 June 2011 at 9:40 PM
Quote - I'm aware of the resources available and have used my own in the past to alter textures I've bought. I'm just wondering why vendors don't use these resources when they claim to make a character with many "options" where said "options" only refer to the colour of the lips/nails :)
Have way to many V4 character-texture packs like everything else in my Poserholic runtimes :)
But I just counted all that came with transmapped-separate eyebrows that I own and it is only 4. :sad: Modified 3 times that amount myself to use Transmapped-separate brows.
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
Boni posted Wed, 13 August 2014 at 4:09 PM
I am creating a new character using MR packs ... and one had pose files to apply different textures and morph options as a starter point ... Here is the odd thing. (Oh, this is V4 by the way). The eyebrow part cannot be made visable. I've done the properties ... I've scaled it to find it, moved it to odd places to see if I can find it ... removed all transparencies from my texture ... nothing. It's like it doesn't exist. This is just plain wierd. Any suggestions?
Boni
"Be Hero to Yourself" -- Peter Tork
Boni posted Wed, 13 August 2014 at 5:22 PM
Well, I have everything working ... in theory. But (PP2014) the "upper" or "eyeBrow" texture isn't rendering or showing in preview (unless I move it and I see the shadow it makes). I have visable in all areas ... I even adjusted settings in "hidden" parameters. Although the finished model will have pale brows, I made them dark as I work on this and they just don't show up.
Boni
"Be Hero to Yourself" -- Peter Tork
grichter posted Wed, 13 August 2014 at 6:08 PM
Go into the material room and find the eyeborw and make the difuse coolr blue or green and make sure the transparency settings are all zero. No other nodes attached and it should render as blue or green.
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
Boni posted Wed, 13 August 2014 at 7:07 PM
I'll try that ... I'm confused to say the least, but I will try that. How do I apply the brow I want? In the diffuse?
Boni
"Be Hero to Yourself" -- Peter Tork
Boni posted Wed, 13 August 2014 at 7:17 PM
No, renders pure black now. Be back tomorrow. :)
Boni
"Be Hero to Yourself" -- Peter Tork
grichter posted Wed, 13 August 2014 at 7:34 PM
OK why you might not have been seeing it is because you had no texture plugged into the eyebrow and it was set on 100 percent transparent, therefore invisible in the preview other then possibly a very light ghosting depending on your light set in preview and 100% invisible in the render is what I am thinking.
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
Boni posted Wed, 13 August 2014 at 9:19 PM
Yes I believe that is what happened. I'm on my tablet right now, so I can't check it out until tomorrow. Thank you for your help-
Boni
"Be Hero to Yourself" -- Peter Tork
Boni posted Thu, 14 August 2014 at 4:56 AM
Okay ... could you or someone do a screen shot of settings that work? This is frustrating. Still isn't working.
Boni
"Be Hero to Yourself" -- Peter Tork
Boni posted Thu, 14 August 2014 at 4:59 AM
Ok, one of my problems is the transparency map I have is for V3 not V4 ... Now to FIND a transparency map for V4.
Boni
"Be Hero to Yourself" -- Peter Tork
Boni posted Thu, 14 August 2014 at 5:47 AM
Wow, I can't find a transparency map (free) or a template for the eyeBrow for V4. this is so strange!
Boni
"Be Hero to Yourself" -- Peter Tork
jestmart posted Thu, 14 August 2014 at 12:03 PM
Whenever you need a template think SnowSultan.
http://www.snowsultan.com/3.html
grichter posted Thu, 14 August 2014 at 12:43 PM
Quote - Wow, I can't find a transparency map (free) or a template for the eyeBrow for V4. this is so strange!
There are eyebows in the market palce here, Or if you have one set for V3, use something like Photoshop and modify to position for V4.
I use transmap brows a lot and use as pruchased or slightly edit myself all the time. From scratch my photoshop skills suck.
At work and if needed can dig up links to past purchses either tonight or over the weekend if needed.
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
Boni posted Thu, 14 August 2014 at 1:00 PM
I'd appreciate it. I do have some for V3, but I have no idea where to position it since I have no template to know how it's mapped on the V4 figure. If you could help me get that info, I'd really be grateful. thank you.
Boni
"Be Hero to Yourself" -- Peter Tork
hborre posted Thu, 14 August 2014 at 1:31 PM Online Now!
Go to the DAZ site and download the V4 base template directly from the product page. The ZIP file contains all the necessary seam guides and UV templates.
Boni posted Thu, 14 August 2014 at 4:02 PM
Boni
"Be Hero to Yourself" -- Peter Tork