mikeihde opened this issue on Jul 10, 2011 · 5 posts
mikeihde posted Sun, 10 July 2011 at 12:34 AM
After I've mover V4 to some other region in a scene where she's no longer in her centered position where the lights hit her just right, how do I make her new position the new center so whatever lights I use will automatically shine on her properly?
RobynsVeil posted Sun, 10 July 2011 at 2:11 AM
You can parent a camera to your figure. For lights, I think it's "Point At" for like spotlights.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
SteveJax posted Sun, 10 July 2011 at 3:38 PM
You could try parenting the lights to V4's Body so that when she moves that move with her, but as Robyn says. You should also use Point At on any spot lights to keep them aimed at your figure.
RobynsVeil posted Sun, 10 July 2011 at 3:53 PM
Thanks Steve - I know I was missing something. Couldn't quite put my finger on it tho...
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
markschum posted Sun, 10 July 2011 at 5:03 PM
If you use spotlights parent them before moving the figure.
For infinite lights all you can do is use point at, but that wont give quite the same result.