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Subject: Can I Rotate a door in Bryce???


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Ravyns ( ) posted Wed, 13 July 2011 at 4:02 PM · edited Fri, 10 January 2025 at 8:32 AM

file_470841.jpg

I've made this chest with working doors & drawers, even figured out how to parent the handles/knobs to them.  Now if I could just get the doors to rotate on the hinged side, I'd be all set.  Or can it be done in Bryce. I tried searching for a tutorial but can't seem to come up with what I need. 

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Life may not be the party we hoped for but while we're here we should dance.

 


clay ( ) posted Wed, 13 July 2011 at 4:22 PM

Select a door go to its attributes, select "show origin handle" then you will see a green dot on the center of your door, use your cursor to select the green dot and drag it to the edge of the door on the hinges side, now whenever you rotate it will pivot from that side.

Do atleast one thing a day that scares the hell outta ya!!


clay ( ) posted Wed, 13 July 2011 at 4:24 PM

Also I would suggest downloading my animation woork books from the Bryce free stff section if you want to animate it.

Do atleast one thing a day that scares the hell outta ya!!


UVDan ( ) posted Wed, 13 July 2011 at 4:57 PM
Forum Moderator

Very nice.  Don't forget to show us your animation.

Free men do not ask permission to bear arms!!


clay ( ) posted Wed, 13 July 2011 at 5:03 PM

Its just one of those little things you have to look for in the nooks and crannys of Bryce.

Do atleast one thing a day that scares the hell outta ya!!


bobbystahr ( ) posted Wed, 13 July 2011 at 6:01 PM

Quote - Select a door go to its attributes, select "show origin handle" then you will see a green dot on the center of your door, use your cursor to select the green dot and drag it to the edge of the door on the hinges side, now whenever you rotate it will pivot from that side.

It beggars belief that in all these years I've never figured out how to do that...some times I wonder at me...thanks clay.. ...

 

Once in a while I look around,
I see a sound
and try to write it down
Sometimes they come out very soft
Tinkling light sound
The Sun comes up again



 

 

 

 

 


clay ( ) posted Wed, 13 July 2011 at 6:36 PM

LOL Bobby, is the beauty of Bryce, no matter how many years you use it you learn something new everyday.

Do atleast one thing a day that scares the hell outta ya!!


UVDan ( ) posted Thu, 14 July 2011 at 12:35 AM
Forum Moderator

I just hope that lots of folks start threads about things they have rigged in Bryce now.

Free men do not ask permission to bear arms!!


TheBryster ( ) posted Thu, 14 July 2011 at 6:38 AM
Forum Moderator

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


Ravyns ( ) posted Thu, 14 July 2011 at 10:41 AM

file_470858.jpg

Thanks Much Clay!!

This sounded like something that should be pretty easy to do but I couldn't see a green dot on the doors in v7 no matter what I did.  Ended up using Bryce5 & it was a piece of cake.

Clay.. Could you give me a link to the animation work book? Not sure if my brain is ready for that or not but I'd like to try it.

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Life may not be the party we hoped for but while we're here we should dance.

 


clay ( ) posted Thu, 14 July 2011 at 4:33 PM

The work books are in the Bryce Free stuff section Ravyns

Do atleast one thing a day that scares the hell outta ya!!


clay ( ) posted Thu, 14 July 2011 at 6:28 PM

here's the link: http://www.renderosity.com/mod/freestuff/details.php?item_id=64666

 

Hmm I can see the green origin handle(dot) in V7 and V7.1

Do atleast one thing a day that scares the hell outta ya!!


FranOnTheEdge ( ) posted Mon, 18 July 2011 at 6:17 AM

Quote - here's the link: http://www.renderosity.com/mod/freestuff/details.php?item_id=64666

 

Hmm I can see the green origin handle(dot) in V7 and V7.1

Yes, but I do know what Ravyns means though Clay, cos sometimes that tiny green dot is hidden by the wireframe - in my opinion that needs to be made much MUCH more visible - if you ask Bryce to make it visible it should actually be visible, and not so tiny it can be abscured by the wireframe.

I think I'll add that to the feature request..... It's worth a try.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


FranOnTheEdge ( ) posted Mon, 18 July 2011 at 6:41 AM

Clay, I was looking at your workbooks - and it seems you need the files to work through these tutorials - but I can't find the files. - they are not in the zip.

Is there a link to those somewhere?

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


dyret ( ) posted Mon, 18 July 2011 at 7:26 AM

BIG dot! lol. we need a big dot!


FranOnTheEdge ( ) posted Mon, 18 July 2011 at 8:13 AM

Quote - BIG dot! lol. we need a big dot!

 

Yup, and as the likelyhood of such a thing ever being implemented is dependent on how many people ask for it, perhaps, you could nip over here:

https://bugs.daz3d.com/view.php?id=42848

and add your voice to this request?

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


UVDan ( ) posted Mon, 18 July 2011 at 8:26 AM
Forum Moderator

Quote - > Quote - BIG dot! lol. we need a big dot!

 

Yup, and as the likelyhood of such a thing ever being implemented is dependent on how many people ask for it, perhaps, you could nip over here:

https://bugs.daz3d.com/view.php?id=42848

and add your voice to this request?

 

Done.

Free men do not ask permission to bear arms!!


clay ( ) posted Mon, 18 July 2011 at 1:57 PM

There are no files for that anymore Fran, but the workbooks should be enough info for anyone to get going on animation, it uses all Bryce basic mats etc.

Do atleast one thing a day that scares the hell outta ya!!


Ravyns ( ) posted Mon, 18 July 2011 at 2:28 PM

Yes. We need a big dot for people with poor eyesight like me..

I tried to report the bug but it won't let me past the log in. I assumed it was the DAZ user name or email addy & password but it didn't work so I made a new account .. They have yet to send me a confirmation email.

Thanks for the link to the workbooks clay.  I don't know why I didn't see them in the freestuff before.  Will try to animate something as soon as I get time.

**************************************************************************************

Life may not be the party we hoped for but while we're here we should dance.

 


clay ( ) posted Mon, 18 July 2011 at 2:46 PM

I've got it noted as a feature request.

Do atleast one thing a day that scares the hell outta ya!!


dyret ( ) posted Mon, 18 July 2011 at 2:47 PM

im not able to log on to the whatever that is fran. sorry. i really tried


clay ( ) posted Mon, 18 July 2011 at 2:48 PM

Its the bug tracker, its not for everyones public use.

Do atleast one thing a day that scares the hell outta ya!!


Ravyns ( ) posted Mon, 18 July 2011 at 3:00 PM

It wouldn't let me submit bugs even when Bryce crashes, which it seems to do a lot of here lately.  Pretty sure it's me adding too much to a scene that's causing it. I tend to like using too many details but you never know..

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Life may not be the party we hoped for but while we're here we should dance.

 


FranOnTheEdge ( ) posted Mon, 18 July 2011 at 3:33 PM

Quote - Its the bug tracker, its not for everyones public use.

Oh yes it is for everyone's public use, but you just can't log into it using the same login as for the daz forums, you need one just for the BugTracker. Anyone who has Bryce, Carrara, DazStudio or Hexagon, (and quite a few other things looking at the list there!) can report a bug or request a feature.

Anyone.

But you do need to sign up for a different name and password, that's all.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


clay ( ) posted Mon, 18 July 2011 at 3:48 PM

Are you referring to the Mantis bug tracker Fran? Or the report a bug on the Daz site?

Do atleast one thing a day that scares the hell outta ya!!


FranOnTheEdge ( ) posted Mon, 18 July 2011 at 3:58 PM · edited Mon, 18 July 2011 at 4:11 PM

Clay, that's on Mantis.

It is not however a forum for just anything, it is just for feature requests and bug reporting - don't expect to be able to talk about Great Aunt Matilda just down the road.  Lol!

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


FranOnTheEdge ( ) posted Mon, 18 July 2011 at 4:13 PM

Quote - im not able to log on to the whatever that is fran. sorry. i really tried

dyret, you just need to sign up for a username and password - as it's not the same one as the DazForums one.

 

Sorry I should have said that before. Mea Culpa.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


clay ( ) posted Mon, 18 July 2011 at 4:14 PM

I know that, but I think I see the issue with redundant reports backing up the system and not being addressed to to that fact.

Do atleast one thing a day that scares the hell outta ya!!


dyret ( ) posted Mon, 18 July 2011 at 9:04 PM

ok. phew. talk about making things hard! lol


kanaa ( ) posted Fri, 22 July 2011 at 2:57 AM

Attached Link: surfing truck

I use a primitive (cylinder) from Bryce, situated at the pivot point where I want the doors to open.The meshes for the door are grouped and linked to that cylinder, which itself is linked to the rest of the car (also grouped)

Then I can simply rotate the cylinder "hinge" and the door follows.The cylinder is made invisible in the atributes window.I enclose a link to one of my products in the store that uses this Bryce rigging....I give  the hinges  different families so they are easier to select.

LOL, I never saw the green dot in all these years!Bryce allways so full of surprises...

My store: https://www.renderosity.com/mod/bcs/?uid=410087


clay ( ) posted Fri, 22 July 2011 at 8:06 AM

Hahaha, I use to do that type thing too Kanaa, then was enlightend by the "DOT".

Do atleast one thing a day that scares the hell outta ya!!


kanaa ( ) posted Fri, 22 July 2011 at 8:08 AM

Damm DOT thang isn't made for nearsighted dudes like me...LOL!

My store: https://www.renderosity.com/mod/bcs/?uid=410087


clay ( ) posted Fri, 22 July 2011 at 8:10 AM

I posted to the programmers to make the origin handle more noticable when activated so hopefully that will be fixed.

Do atleast one thing a day that scares the hell outta ya!!


kanaa ( ) posted Fri, 22 July 2011 at 8:14 AM

Yeah, that would have saved us lotsa work!I hope they consider it. Thanks for telling us about the origin handle, so many years with bryce and still learning!Hehehe..!

My store: https://www.renderosity.com/mod/bcs/?uid=410087


clay ( ) posted Fri, 22 July 2011 at 8:16 AM

I've used and worked on Bryce since it was made, I learn something new everyday still LOL!

Do atleast one thing a day that scares the hell outta ya!!


UVDan ( ) posted Fri, 22 July 2011 at 9:40 AM
Forum Moderator

Good job kanaa!

Free men do not ask permission to bear arms!!


kanaa ( ) posted Fri, 22 July 2011 at 10:02 AM

Gee, thanks! Quirky way to rig a model, but it works!Only bad thing is that it only will work correctly if the model is aligned to the three axes, x-y-z

My store: https://www.renderosity.com/mod/bcs/?uid=410087


UVDan ( ) posted Fri, 22 July 2011 at 12:26 PM
Forum Moderator

Yes, I tried several years ago to rig an airplane that way, but the dihedral angle of the wings made it impossible for me to get done.

Free men do not ask permission to bear arms!!


FranOnTheEdge ( ) posted Mon, 25 July 2011 at 6:11 PM

Quote - It wouldn't let me submit bugs even when Bryce crashes, which it seems to do a lot of here lately.  Pretty sure it's me adding too much to a scene that's causing it. I tend to like using too many details but you never know..

 

Ravyn,

You need to sign up for an account on Mantis, and you need a different username and password than the one that you use for the daz forums - they are not the same.  Once you register, you should then be able to post bug reports easily.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


FranOnTheEdge ( ) posted Mon, 25 July 2011 at 6:15 PM

Quote - Yes, I tried several years ago to rig an airplane that way, but the dihedral angle of the wings made it impossible for me to get done.

I just looked up "dihedral angle" and I still don't understand it.

Lol!

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


Ravyns ( ) posted Mon, 25 July 2011 at 6:35 PM

@ Fran..  I tried to sign up but I never did get a confirmation email.  I might try again with a different email addy. 

**************************************************************************************

Life may not be the party we hoped for but while we're here we should dance.

 


clay ( ) posted Mon, 25 July 2011 at 7:59 PM

Here Fran dihedral angle: http://en.wikipedia.org/wiki/Dihedral_angle

Pretty straight foward, or backwards or side to side LOL!

Do atleast one thing a day that scares the hell outta ya!!


clay ( ) posted Mon, 25 July 2011 at 8:03 PM

BTW I suck at anything math, but I can do 3D stuff, I've always told students and people who ask me questions, "when you're working in 3D its like being thrown into a dark room into a swimming pool, you are un adjusted for a few moments, but then your senses come about you and you come to the surface, although you still don't know north south east or west you do have your bearings about you, you atleats have up and down at that point, does that make any sense?

Do atleast one thing a day that scares the hell outta ya!!


TheBryster ( ) posted Tue, 26 July 2011 at 6:05 AM
Forum Moderator

I usually say, what if you could climb into your TV screen and build absolutely anything just by waving your hand. or, you see those video games? I can make the buildings the cars race around.....

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


SteveJax ( ) posted Fri, 29 July 2011 at 2:55 AM

Wanna see a Bryce Animation? Landing Gear and lights.


UVDan ( ) posted Fri, 29 July 2011 at 4:27 AM
Forum Moderator

Very nice!

Free men do not ask permission to bear arms!!


dyret ( ) posted Fri, 29 July 2011 at 5:35 AM

Very nice. re-do it in b7?:biggrin:


FranOnTheEdge ( ) posted Mon, 01 August 2011 at 5:07 AM

Quote - BTW I suck at anything math, but I can do 3D stuff, I've always told students and people who ask me questions, "when you're working in 3D its like being thrown into a dark room into a swimming pool, you are un adjusted for a few moments, but then your senses come about you and you come to the surface, although you still don't know north south east or west you do have your bearings about you, you atleats have up and down at that point, does that make any sense?

 

Well.... up and down makes sense, yes. and the bit about the dihedral angle of 4 atoms - I could understand that okay, but it's like I can only hold so many wierd things in my head at a time, push hard enough to get another one in and one of those you thought you'd got, just floats out of the window.

 

Like I can do quadratic equations if I have an example in front of me, but I can't remember how to do one without that - it's like numbers just won't stay in my head... words do, but not numbers, (could be why I like writing so much).

Oh and Bryster? Yeah, I'd love to be able to make a 3d object just by standing in 3D space and waving my hands about... the trouble is, if you did that as vaguely as that sounds, you'd get a 3d object alright, but it'd be a mess.

It's like... well we are not robots, we are human beings, and it's like you need to be able to place your fingertip on one exact position in 3D space, and move your body around it, while keeping that fingertip exactly over the same spot all the time - try it at home - pick something where there's space to move around it, - on your desk, in the kitchen sink, on the coffee table - anywhere - that pen in front of you, place your fingertip over the lead point, even if you start from a standing position, it's just not possible to keep your fingertip in the same position while you move around it.

So we need precision, and that means numbers - unfortunately.

and I still don't know what dihedral means - I can't picture it in my head.

Aha, I've found it, it means "two surfaces", di being two and hedral being "surfaces" - nothing helpful in any of the online dictionaries, but I found it on a Dungeons and Dragons website - weird!

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


FranOnTheEdge ( ) posted Mon, 01 August 2011 at 5:10 AM · edited Mon, 01 August 2011 at 5:13 AM

Quote - Wanna see a Bryce Animation? Landing Gear and lights.

The sky is moving incredibly fast compared to the spaceship, and that changes the light so much that it's hard to see the landing gear locking into place, so much so that I didn't even notice the lights at all - otherwise it's a nice smooth action.

It's a very Bryce-like thing - having super fast skies.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


UVDan ( ) posted Mon, 01 August 2011 at 12:58 PM
Forum Moderator

Free men do not ask permission to bear arms!!


dyret ( ) posted Mon, 01 August 2011 at 2:52 PM

wow. nice sky animation. that one is actually a lot of fun!


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