Renderholic opened this issue on Jul 20, 2011 · 20 posts
Renderholic posted Wed, 20 July 2011 at 1:33 PM
I am working on a scene of an island and loaded an infinate water plane. However, when I pull up the water editor most of the controls are grayed out. Only the agitation setting and displacement at the top are available. I want to be able to access the controls for waves and foam. Is there a setting that I have missed to make all the controls available?
Rich_Potter posted Wed, 20 July 2011 at 2:18 PM
Attached Link: Guides to Water Editor
yes, unclick "use global wave control" and they should all become activeI did some guides a while back (for vue 7) they may still be of use i guess
jifl posted Thu, 21 July 2011 at 7:53 AM
In addition to what Rich has said, altough this is probably covered in his guide, you must also use a metawater as the material.
jifl
Renderholic posted Thu, 21 July 2011 at 9:41 AM
I tried last night and the global wave control was checked, but it was greyed out too so I could not uncheck it. I should add that I am a newbie and am using Vue 8 Esprit. I'm not sure what you mean by a metawater. I clicked to add a water plane and always before all of the wave controls have been available. The material I am using is the one that loads with the water plane. I also tried replacing that with a Tropical Water material from the Water material group that comes with Vue.
BTW, Rich, I did look at your tutorial and found it very helpful in understanding the water editor controls. I have your site bookmarked. Now if I can just figure out how to access them!
Rich_Potter posted Thu, 21 July 2011 at 10:11 AM
You need to use a metawater, to do this you need to select Liquids from the materials panel, then go to the subcategory "metawaters"
When you are using a metawater, you should have the possibility to use the global water controls, also im not sure on this, but i think you ahve to be using an infinite plane to use a metawater.
Glad you liked my site!
jifl posted Thu, 21 July 2011 at 10:28 AM
If you look at the materials shipped with Vue under "Liquids" there is a sub-category "MetaWaters". I assume that they are also shipped with Vue 8 Esprit. You must use one of these materials. According to the manual you can also create your o0wn MetaWaters. I have not tried that myself. Lots of luck!
jifl
jifl posted Thu, 21 July 2011 at 4:24 PM
Sorry Rich. I posted my last reply before I saw that you had already answered. However I do not think that you need to use an infinite plne to use a meteawater.
I liked your site also.
jifl
Renderholic posted Fri, 22 July 2011 at 9:53 AM
Last night I deleted the other water materials and loaded the default metawater material. I still cannot access the global wave controls. I tried to delete the water plane and load another, but there was no option to delete or cut. I clicked the load water plane and it seemed to reload. I checked and it still contained the metawater material. However all of the water editor controls are still greyed out.
Rich_Potter posted Fri, 22 July 2011 at 9:57 AM
my suggestion, as a test, is open a new scene, create an infinite water plane, then open water editor by double clicking on plane, then turn off "use global wave control"
If it doesnt work, please open the material editor and send us a screen shot of the water editor and this open at the same time.
Also, which version of Vue are you using?
Rich_Potter posted Fri, 22 July 2011 at 10:03 AM
Also, you should be able to delete the water plane from the "layer manager" which is default to the right hand side underneath the preview window.
Inukishi posted Wed, 03 August 2011 at 1:12 AM
Thanks to your post, I've been able to animate water without trouble in every scene. Except for one case.
I tried several times, even starting again from scratch, and nothing.
Im using an infinity terrain (red rock and sand), its scaled vertically, and then I added a default metawater (i tried others too), and although I can access to the atributtes of the water animation (the displaces over surface, wind velocity and whatnot) it doesn't do anything. It just flickers in the same spot.
Now, I thought it might have something to do with the fact that the displaced over surface value is set to -189.6, meaning that the water is too low, and that something like that might afect it. I moved it to 100cm, and even to 10m, and it's still the same weird flickering.
Any ideas? this is what the scene looks like
Rich_Potter posted Wed, 03 August 2011 at 2:56 AM
Attached Link: animated shoreline tutorial
Heres a link to another guide I wrote, I think the element you are missing is that you arent phsyically moving your water plane, so its not actually moving, to do that you need to set up a keyframe for the water.Inukishi posted Wed, 03 August 2011 at 12:23 PM
Thanks! I'll try that right now!
Rich_Potter posted Wed, 03 August 2011 at 12:25 PM
also, try increasing the scale of the water material.
dyret posted Wed, 03 August 2011 at 3:21 PM
wow. water editor. poser have a joint editor. is there a program with beer editor?
Rich_Potter posted Wed, 03 August 2011 at 3:28 PM
only the 12 step program :D
dyret posted Wed, 03 August 2011 at 4:20 PM
;-)
Inukishi posted Wed, 03 August 2011 at 11:00 PM
Someone suggested (in another forum) that the actual problem might be that the camera is too far away to actually see the movement.
I did a render test with a closer camera, and the water moves smoothly, so it is indeed working, but it still won't solve the problem that from a far away shot it the movement looks like crap.
Still working on it!
Renderholic posted Fri, 16 September 2011 at 1:38 PM
I'm having the same problem again. Other images I have done with water planes have work fine and I don't see that I did anything deferently. I deleted the ground plane and loaded the water plane (top button on the left hand menu). As before I cannot access the water editor controls. Use Global Wave Control is greyed out and will not allow me to uncheck it. When I go to the Sea layer in the layer menu cut is not available so I cannot delete the sea and reload. I am using a metawater material. I have tried saving the scene and reopening it and that did no good. Any other ideas?
BTW, I am using latest build of Vue 8 Esprit with Ecosystem module added.
MaryHines posted Sun, 18 September 2011 at 8:52 PM
@Rendeholic....to get rid of the water plane/Sea (or any object that ever has 'Cut' greyed out) , ...rightclick on the Sea and select 'Replace By' (Fit Object)...then from the options of items to replace it with, just select 'sphere'...then the Sea will turn into a sphere...then rightclick on the sphere and select 'Cut'
Mary (aka Pixlgirl)