vdrake75 opened this issue on Jul 21, 2011 · 12 posts
vdrake75 posted Thu, 21 July 2011 at 2:42 PM
How can i make my 3d renders look like this?.Im asking about the bumpmap settings ,lighting and shadow settings.
SickenlySweete posted Thu, 21 July 2011 at 9:15 PM
you can get really close to that,but the muscles are not bump map/displacement on that figure, those are modeled..........this looks like a zbrush creation and render
vdrake75 posted Fri, 22 July 2011 at 2:16 AM
I have used zbrush before and it's quite powerful.I played around with the lighting and bump maps a little bit with daz3d and i think i am getting the hang of it.The shadow samples was still at default so i ramped it all the way up to 64.
And i discovered the Normal map feature which i am more familiar with.I'm still learning quite a lot when it come's to daz3d and i must say that it's the easiest app so far when it comes to posing and animating a character.
klown posted Tue, 16 August 2011 at 3:37 PM
You have the option in Daz Studio to use the 3Delight render engine which is built in or LuxRender by means of 3rd party plug-ins and POVRay as well by exporting the scene as an OBJ. 3Delight and LuxRender support HDR as well
To get that "feel" of that render LuxRender would probably be the best bet.
3Delight (Free with DS for muti-core use/$$$$ for external with muticore use)
http://www.3delight.com/en/
LuxRender
http://www.luxrender.net
LuxRender Plugins for Studio
Reality for Daz Studio ($)
http://preta3d.com
or
http://www.daz3d.com/i/3d-models/-/reality-1-0?item=11203
DSLuxRender (Free)
http://tofusan.cocolog-nifty.com/blog/download.html
POVRay (Free)
http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-render04
krickerd posted Sat, 27 August 2011 at 12:32 AM
Quote - To get that "feel" of that render LuxRender would probably be the best bet.
Yes but displacement in Reality does not work well in my experience.
WorldOfDionysos posted Thu, 08 September 2011 at 8:48 AM
Quote - > Quote - To get that "feel" of that render LuxRender would probably be the best bet.
Yes but displacement in Reality does not work well in my experience.
What problems do you have with displacements in Reality? I cannot complain about them...
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klown posted Fri, 09 September 2011 at 10:00 AM
Are you using Reality 1.25? If you are and you're having issues let PretA3D know on the Reality forum board. He is excellent with explaining and fixing things.
www.preta3d.com
InfoCentral posted Sat, 10 September 2011 at 10:36 AM
Anyone try Octane render engine. Also does Reality do animation?
cambert posted Mon, 12 September 2011 at 5:03 AM
Quote - Also does Reality do animation?
Not in the current version, 1.25. I understand it's supported in the next version, 2.0, which is due within the next couple of months.
SophiD posted Mon, 12 September 2011 at 6:10 AM
short answer - yes you can.
If you have the Advanced version of DS3 or 4, you can use Uber Environment2 to make lighting more realistic and the Human Surface Shader to adjust the surface settings.
Good lighting should include not just full illumination lights but also just specular (to make the highlights pop).
As for shadow depends on how sharp you need the shadows to be. Raytraced shadows are created in real time as the render progresses, which means that a render can take MUCH longer if you have many raytraced lights. They are far more accurate BUT, even at the softest setting, are still quite sharp. Mapped shadows are softer but are precalculated and created before the render starts. Sometimes a combination of 1 raytraced 1 shadowmapped can yield the desired result.
dyret posted Tue, 13 September 2011 at 6:41 AM
free version of studio 3 and 4 now comes with uber enviroment i think
klown posted Fri, 23 September 2011 at 3:48 PM
DS3 Advanced and DS4 Advanced and Pro have the Uber lighting options, the free versions do not. DS4 Standard is free now but the price comes up to about $50 once the more basic "free" version is released soon. How soon? Daz Soon? Maybe sooner.