Xameva opened this issue on Jul 25, 2011 · 9 posts
Xameva posted Mon, 25 July 2011 at 1:54 PM
Hi,
I'm creating a pose set for sale that includes a simple prop. I was wondering if it's possible to have poses that can be loaded onto the prop for different hand grips/locations? For example a sword prop, and in one pose a character is impaled on the sword. (so a smart propped sword that is loaded into the character's hand wouldn't work).
Or would I be better off making the sword as a figure? Or is that not proper? (I'd be selling this at the marketplace)
Thank you very much. :)
markschum posted Mon, 25 July 2011 at 2:12 PM
A mat pose will apply to a prop IF there is a figure in the scene. The problem with doing poses for position would be working out where it needs to go relative to the figure.
You might do better to have multiple props, parented to the correct body part. Chest , abdomen or hip for impaled.
millighost posted Mon, 25 July 2011 at 2:38 PM
Quote - Hi,
I'm creating a pose set for sale that includes a simple prop. I was wondering if it's possible to have poses that can be loaded onto the prop for different hand grips/locations? For example a sword prop, and in one pose a character is impaled on the sword. (so a smart propped sword that is loaded into the character's hand wouldn't work).
...
I think smart propping the sword is the best way to go. You do not need to make it smartpropped to the hand, though. You can set the sword's parent to be the body of the figure, then you can pose both (figure and sword) practically independently with only their relative position saved in the pose when you save the pose.
Xameva posted Mon, 25 July 2011 at 2:42 PM
I'll have a set of matching poses. So the user loads the pose on the character first, then loads the pose for the prop.
Is that possible? I swore I remember trying to save prop poses and they wouldn't work. Maybe I didn't have a figure in the scene.
millighost posted Mon, 25 July 2011 at 3:01 PM
Quote - I'll have a set of matching poses. So the user loads the pose on the character first, then loads the pose for the prop.
Is that possible? I swore I remember trying to save prop poses and they wouldn't work. Maybe I didn't have a figure in the scene.
That is possible. This requires, that the sword's parent is some part of a figure (as it would be the case for a smartprop). The smartpropped figure is practically handled like a body part in this case. So the technique that would apply is the same as the one used for partial poses you can find here and there; you write a pose file only for specific body parts (which can be arm, leg, or sword for that example).
kawecki posted Mon, 25 July 2011 at 3:32 PM
You can apply poses, MAT poses, inject morphs, master channels, joint parameters, JCM or anything else to a prop or several props. The only thing that is required is that the prop must be parented to some figure. With several props you can make the props parented to other props or different BODY parts. You even can change the parenting with a pose file, for example, right hand sword pose and left hand sword pose.
If you don't want to use any defined figure, you can create a fake figure that has only the BODY.
Stupidity also evolves!
Xameva posted Mon, 25 July 2011 at 4:08 PM
Thanks a lot guys. Is there a tutorial available on how to accomplish this? I know how to use a text editor on poses for figures, but I have no experience with actual props.
I'd really appreciate it.
millighost posted Mon, 25 July 2011 at 5:44 PM
I do not know of any tutorial covering that in particular, but the whole process is rather straight forward:
Load Figure and Sword. With Sword selected, choose from menu "Object->Change Parent", navigate to the "Body" of the Figure. Now Sword is a child of Figure.
You can pose Figure and Sword in whatever way you like. To save the pose for Figure and Sword together, just save the pose normally. To save only Sword's pose, when saving the pose there should be some button, "Select Subset" you need to click to choose only the Sword-bodypart. To save only Figure's pose, you use "Select Subset" to save everything except the Sword bodypart.
To save Sword save it to the library as a prop at which point poser will ask if it should save as a smart-prop (because Sword is child of Figure), which you should confirm. That should give you what you need to stab your Vicky with a sword, basically.
kawecki posted Mon, 25 July 2011 at 9:31 PM
If you have a sword parented to the right hand, you pose your figure and sword and then save the pose (you can Select Subset option if you want only some body parts and the sword saved).
Now you have a sword parented to the right hand and a pose for your figure and you want to create a pose for left hand sword.
Change the parenting of the sword from right to left hand, repeat the same process posing the figure and moving the sword to the correct place, save again the pose this time with left hand pose name.
There is one step you must do, because the sword continue to be parented to the right hand when you load the sword.
With a text editor add a line in the pose in the sword prop before the channels line. You must add
smartparent rHand for right hand pose
smartparent lHand for left hand pose
Now you can load your figure, load the prop sword and the sword will move from right hand to left hand, left hand to right hand just applying the respective pose.
Stupidity also evolves!