Warriorpoet2006 opened this issue on Aug 15, 2011 ยท 3 posts
Warriorpoet2006 posted Mon, 15 August 2011 at 9:02 AM
So I've been needing a ghillie suit for an animation. The way I've been thinking of doing it is making a nice, baggy, dynamic cloth oversuit for M4, then growing grass out of it in the hair room.
For those not sure what I mean, a ghillie suit is a baggy bodycovering made to look like foliage.
I've never trying mixing the two dynamics before. Has anyone given it a shot that can forewarn me of doom before I bother to do the modelling? Can you even mix the two? Will the combination of all the math just make Poser spaz out? (I'm using P8, for what it's worth to the subject)
So far the only other idea I've had consisted of making a bodysuit with polygon fringes (that were further 'broken down' using a transparency map to make the individual strands), but it didn't work so hot so I'm looking to see if I can try an alternate approach before refining that mess.
Khai-J-Bach posted Mon, 15 August 2011 at 9:03 AM
yes, you can grow hair on dynamic cloth. I know someone was working on the idea with good results.
vilters posted Mon, 15 August 2011 at 9:13 AM
Actually, the suit covers the whole body
You could just grow hairs all over the body, exept hands and feet;
hands as they are exposed, feet as they go into boots I presume?
Would make for an interesting simulation.. 8-)
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