Photopium opened this issue on Aug 23, 2011 · 32 posts
Photopium posted Tue, 23 August 2011 at 3:56 PM
I'm starting to get the idea that "Genesis" was a basline lump of polygons Daz has already been working with since the creation of the Gen 4 figures. I find it interesting that all of the classic Gen4 figures are being released, even the very specific Reby Sky character.
Is Genesis just a repackaging of the starting point for all the figures we've come to love over the years?
Seems to me in Daz Studio I could already mix and match any gen 4 figure while retaining the rigging..so the only real use of Genesis is weight-mapping, which is more a function of the program itself rather than the figure...yes?
Am I way off-base here?