dandelo76 opened this issue on Sep 03, 2011 · 6 posts
dandelo76 posted Sat, 03 September 2011 at 5:18 PM
When i click on the camera cube to rotate the image or click on the morph slid bars my figure turns into a bunch of boxes, when i let go of the mouse button everything go's back to normal. I have checked my video card and the openGL could not find anything there. If anyone knows how to fix this please let me know it is driving me nuts.
3DFineries posted Sun, 04 September 2011 at 5:18 AM
See the screenshot above.
Have a creative day!
********
dandelo76 posted Sun, 04 September 2011 at 8:20 AM
Quote - You need to change your viewport mode to what you prefer. Right now you have it set on Bounding Box & that's why it's turning to little boxes when you move around. Change it to texture shaded to see exactly what you have loaded as it is loaded. :)
See the screenshot above.
Thank you for your help
I tried it, changed the viewport mode to texture shaded and it's still doing the same thing. It does it on all viewport modes.
RHaseltine posted Sun, 04 September 2011 at 8:56 AM
It's the Manipulation draw style that you need to change, at the bottom of the Tool Settings palette in DS4 or in Edit>Preferences>Interface in DS3.
dandelo76 posted Sun, 04 September 2011 at 9:13 AM
Thank you very much RHaseltine that worked great.
3DFineries posted Sun, 04 September 2011 at 10:48 AM
Richard is great at solving problems. I never would have thought of doing that....
Glad you got it fixed.
Have a creative day!
********