Forum: Poser - OFFICIAL


Subject: cut an arm?

Fetito opened this issue on Sep 03, 2011 · 6 posts


Fetito posted Sat, 03 September 2011 at 7:47 PM

hello poser-friends!

  1. is it possible to cut off an arm from a 3d-character-model so that it looks like a crippled wounded arm? (this is no joke)

  2. can i do this inside of poser or do i have to modify the model in programs such as 3ds max?

  3. does this have influence on the rigging system?

thanks in advance and have a nice weekend!


BionicRooster posted Sat, 03 September 2011 at 8:12 PM Forum Moderator

Each body part on Poser figures can be hidden. At most, you'd have to model the innards, i.e. bones, guts, etc.

And doing it that way would also keep the rigging the same.

                                                                                                                    

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Andrew_DEC posted Sat, 03 September 2011 at 8:15 PM

There is a new product by the vendor VNLM at Renderotica that may be what you're looking for.  Look for VNLM's Amputation V4.


RedPhantom posted Sun, 04 September 2011 at 6:17 AM Site Admin

You could also use trans maps to do it if you want to go in the middle of as body part (like half a forearm)  though dynamic clothing covering such will need special care. Also with either method there will be a hole in the arm. If it shows, you'll need something to fill it.


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Adom posted Sun, 04 September 2011 at 8:30 AM

check here:

http://www.renderosity.com/mod/forumpro/showthread.php?message_id=3769542&ebot_calc_page#message_3769542


Fetito posted Sun, 04 September 2011 at 6:27 PM

YOU ROCK! thanks you all for your help! i will check out your advises.

 

anyway, i know how to handle software such as maya.

 

  1. is it possible to import the poser model into maya to edit the poser model there? i want to create a bleeding crippled arm inside of  maya.

  2. is it later possible to re-import it back to poser without messing up the rigging and texture  structure?

 

  1. what about zbrush for adding scars and wounds?