Forum: Poser - OFFICIAL


Subject: Poser 6: Applying a texture to ALL materials in the selected object?

3dcheapskate opened this issue on Sep 17, 2011 · 11 posts


3dcheapskate posted Sat, 17 September 2011 at 1:01 AM

Is there a way I can create a .mt5/.mc6/.pz2 or any other sort of file that will, with a double-click, apply a texture to EVERY material in the currently selected object? I've checked the manual, done a lot of Googling, but looked at lots of .mt5/.mc6/.pz2 files - all to no avail. As usual I'm probably missing something fairly simple.

I've tried the following:

.mt5 Materials - Using 'actor $CURRENT' and a single 'material Preview' seems to apply the texture to the currently selected material within the currently selected object (but doesn't affect the 'Preview' material in the currently selected object, which I found a bit odd)

.mc6 Material Collections - okay if I know in advance the names of all the materials, and I'm happy to duplicate the material definition umpteen times. But I don't know the names, and I don't want unnecessary duplication.

.pz2 MAT poses - seem to have the same issues as material collections.

TIA

(posted the same question for DAZ|Studio in the DS forum)

 

 


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).