Xameva opened this issue on Sep 22, 2011 · 9 posts
Xameva posted Thu, 22 September 2011 at 6:55 AM
Hi!
I was wondering if using the translate dials on the "BODY" of a figure to move it around (V4 and M4 in this case) can cause any problems? I swore I once read to avoid doing this, and only translate the hip.
The problem is I've created a complex animation with the figures grounded, but now I need them to be raised up on a piece of furniture. Not just for me, but I'm also distributing this animation.
I can not do this via the hip actor because the translate dials are animated, so it's not a simple thing of just changing the first keyframe. Unless there's a script to change the translate on the hip by a set amount for every keyframe, I think my best bet would be using the "BODY" translates.
I did it and tested it in both Poser and DAZ and don't see any problems, but I'm asking just in case.
Thanks a lot!