Paloth opened this issue on Sep 29, 2011 · 6 posts
Paloth posted Thu, 29 September 2011 at 9:27 AM
I'm digging the look of Poser Pro 2012 rigging. With the realistic lighting on the model, the affected parts of the mesh light up with bright green, red and even yellow. (I have no idea what the yellow represents but it looks cool.) The joint angle bars almost look shaded and there are bulbs on the ends. There is the comforting thought that if things look this different, the old rigging bugs are probably fixed at last.
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Ecstasy posted Thu, 29 September 2011 at 9:48 AM
post some images.
Paloth posted Thu, 29 September 2011 at 10:18 AM
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Dale B posted Thu, 29 September 2011 at 10:37 AM
That should be your weightmap, and the color determines the effect it has (green is none to least, through the spectrum to red, which is the most effect).
Paloth posted Thu, 29 September 2011 at 10:50 AM
That should be your weightmap, and the color determines the effect it has (green is none to least, through the spectrum to red, which is the most effect).
I was assuming green was total effect and red was falloff. The head, after all, is moved 100% by the head bone while the neck tapers off.
In the old days, the falloff spheres were red and green, with the effect of green being 100% and red falling off to zero. These days I guess it falls off of the rainbow.
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Ecstasy posted Thu, 29 September 2011 at 2:12 PM
very cool!
cant wait till i get it!
Looks like youre having fun too!